Difference between revisions of "GetRuntimeEditorID"

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imported>Rirein
(Created page with "A function for the Oblivion Script Extender added by shademe's [http://www.nexusmods.com/oblivion/mods/40132/? RuntimeEditorIDs] plugin....")
 
imported>Rirein
 
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A function for the [[:Category:Oblivion Script Extender|Oblivion Script Extender]] added by shademe's [http://www.nexusmods.com/oblivion/mods/40132/? RuntimeEditorIDs] plugin.
A function for the [[:Category:Oblivion Script Extender|Oblivion Script Extender]] added by shademe's [http://www.nexusmods.com/oblivion/mods/40132/? RuntimeEditorIDs] plugin.


'''Syntax:'''
'''Syntax:'''
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Returns the editorID allocated by REID for the passed form or an empty (zero-length) string if the form has no editorID.
Returns the editorID allocated by REID for the passed form or an empty (zero-length) string if the form has no editorID.


'''Notes:'''
'''Notes:'''
The use of this plugin allocates editorIDs in runtime and therefore can increase memory usage and load times.
The use of this plugin allocates editorIDs in runtime and therefore can increase memory usage and load times.


==See Also==
==See Also==

Latest revision as of 03:10, 25 June 2015

A function for the Oblivion Script Extender added by shademe's RuntimeEditorIDs plugin.


Syntax: (editorID:string) ref.GetRuntimeEditorID objectID:ref

Returns the editorID allocated by REID for the passed form or an empty (zero-length) string if the form has no editorID.


Notes: The use of this plugin allocates editorIDs in runtime and therefore can increase memory usage and load times.


See Also[edit | edit source]