Difference between revisions of "GetRuntimeEditorID"
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imported>Rirein (Created page with "A function for the Oblivion Script Extender added by shademe's [http://www.nexusmods.com/oblivion/mods/40132/? RuntimeEditorIDs] plugin....") |
imported>Rirein |
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A function for the [[:Category:Oblivion Script Extender|Oblivion Script Extender]] added by shademe's [http://www.nexusmods.com/oblivion/mods/40132/? RuntimeEditorIDs] plugin. | A function for the [[:Category:Oblivion Script Extender|Oblivion Script Extender]] added by shademe's [http://www.nexusmods.com/oblivion/mods/40132/? RuntimeEditorIDs] plugin. | ||
'''Syntax:''' | '''Syntax:''' | ||
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Returns the editorID allocated by REID for the passed form or an empty (zero-length) string if the form has no editorID. | Returns the editorID allocated by REID for the passed form or an empty (zero-length) string if the form has no editorID. | ||
'''Notes:''' | '''Notes:''' | ||
The use of this plugin allocates editorIDs in runtime and therefore can increase memory usage and load times. | The use of this plugin allocates editorIDs in runtime and therefore can increase memory usage and load times. | ||
==See Also== | ==See Also== |
Latest revision as of 03:10, 25 June 2015
A function for the Oblivion Script Extender added by shademe's RuntimeEditorIDs plugin.
Syntax:
(editorID:string) ref.GetRuntimeEditorID objectID:ref
Returns the editorID allocated by REID for the passed form or an empty (zero-length) string if the form has no editorID.
Notes:
The use of this plugin allocates editorIDs in runtime and therefore can increase memory usage and load times.