Difference between revisions of "GetScriptVariable"
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imported>Bruneauinfo (Added notes on local variables and fixed some of the page formatting.) |
imported>Bruneauinfo (→Notes) |
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==Notes== | ==Notes== | ||
*This is ONLY a condition function. In order to get the value of a quest variable in a script, there is no need for a function. Just use the syntax: | *This is ONLY a condition function. It can only be used in circumstances referenced under [[Logical Conditions]]. In order to get the value of a quest variable in a script, there is no need for a function. Just use the syntax: | ||
ObjectRef.VarName | ObjectRef.VarName | ||
*For a definition of what is meant by ''local variable'' see the article [[Special variables]]. | *For a definition of what is meant by ''local variable'' see the article [[Special variables]]. | ||
==See Also== | ==See Also== |
Latest revision as of 22:05, 20 December 2010
Syntax:
GetScriptVariable ObjectRef, variable
Returns the value of a local variable in the chosen object's script.
Notes[edit | edit source]
- This is ONLY a condition function. It can only be used in circumstances referenced under Logical Conditions. In order to get the value of a quest variable in a script, there is no need for a function. Just use the syntax:
ObjectRef.VarName
- For a definition of what is meant by local variable see the article Special variables.
See Also[edit | edit source]