Difference between revisions of "Paralysis"

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imported>TheImperialDragon
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Set to values greater than 1 for paralysis or 0 for no paralysis. Paralysis causes the actor it is used on to fall to the ground and not be able to move, attack, or cast.
Set to values greater than 1 for paralysis or 0 for no paralysis. Paralysis causes the actor it is used on to become stiff and possibly fall over, thus not being able to move, attack, or cast.
 
[[Category:Actor Values]]

Latest revision as of 13:24, 8 September 2006

Set to values greater than 1 for paralysis or 0 for no paralysis. Paralysis causes the actor it is used on to become stiff and possibly fall over, thus not being able to move, attack, or cast.