Difference between revisions of "RemoveSpell"

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   Addspell WeirdAbility
   Addspell WeirdAbility
  Endif
  Endif
==Notes==
*Using RemoveSpell to remove a spell to the player's repertoire will give a message informing the player of this. In many situations, this is very annoying, but you can use a pair of blank [[Message]] calls to prevent it from happening, like so:
<pre>Message " "
Message " "
player.RemoveSpell "spell ID"</pre>
*This seems to shortcircuit the message display and will prevent any other messages from being queued or displayed for a couple of seconds, so please use it only if you are sure no other messages will be disrupted, or you would create a lot of message spam otherwise.
*OBSE 0015 provides [[RemoveSpellNS]] which works exactly the same as RemoveSpell but without displaying any messages.


==See Also==
==See Also==
* [[RemoveSpellNS]]
* [[RemoveSpellNS]] - Spamless version of command (OBSE 15).
* [[AddSpell]]
* [[AddSpell]]
* [[Preventing messages]]
* [[Message Spam]] - Avoiding message spam.


[[Category: Functions]]
[[Category: Functions]]
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[[Category: Magic Functions]]
[[Category: Magic Functions]]
[[Category: Magic Functions (CS 1.0)]]
[[Category: Magic Functions (CS 1.0)]]
<!-- Begin Search Terms
Remove
Spell
End Search Terms -->

Latest revision as of 12:21, 20 June 2008

Removes the specified spell from the caller's spell list. This function returns 1 if the spell is successfully removed from the caller, and 0 if the spell cannot be removed (e.g. if they don't have the spell in their spell list in the first place)

Syntax:

RemoveSpell SpellID

Examples:

RemoveSpell DisTickleBritch
If Removespell WeirdAbility == 0  ; Toggle Ability on/off
  Addspell WeirdAbility
Endif

See Also[edit | edit source]