Difference between revisions of "DDS Tools Listing"
imported>Lhammonds m (Updated NVidia Melody) |
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(22 intermediate revisions by 5 users not shown) | |||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
CS4 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
October 15, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Description | !style="background:#ffdead;border-bottom:1px solid;" | Description | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
The essential software for perfecting your images, | The essential software for perfecting your images, Adobe Photoshop now offers productivity and workflow enhancements, powerful new editing tools, and breakthrough compositing capabilities. | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | !style="background:#ffdead;border-bottom:1px solid;" | Advantages | ||
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* Cost Prohibitive for a casual modder. | * Cost Prohibitive for a casual modder. | ||
* No native support for DDS, Nvidia Plugin is required. | * No native support for DDS, Nvidia Plugin is required. | ||
|- | |- | ||
|} | |} | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Description | !style="background:#ffdead;border-bottom:1px solid;" | Description | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
This installer contains two plug-ins and several helpful scripts for | This installer contains two plug-ins and several helpful scripts for Adobe Photoshop: | ||
* NVIDIA Normal Map Filter | * NVIDIA Normal Map Filter | ||
* NVIDIA DDS PLug-in | * NVIDIA DDS PLug-in | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
1. | 1.2 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
December 18, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Download | !style="background:#ffdead;border-bottom:1px solid;" | Download | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* [http:// | * [http://developer.amd.com/gpu/MeshMapper/Pages/default.aspx AMD] | ||
* [http://www.tesnexus.com/downloads/file.php?id=16749 TESNexus] | * [http://www.tesnexus.com/downloads/file.php?id=16749 TESNexus] | ||
|- | |- | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Description | !style="background:#ffdead;border-bottom:1px solid;" | Description | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
Filled with one-of-a-kind photo tools sure to please even the most discerning photographer, | Filled with one-of-a-kind photo tools sure to please even the most discerning photographer, Corel Paint Shop Pro is the ideal choice for people who want extraordinary photos. With a built-in Learning Center to help first time users get started, it's the easiest way to get professional-looking photos - fast! | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | !style="background:#ffdead;border-bottom:1px solid;" | Advantages | ||
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!style="background:#ffdead;border-bottom:1px solid;" width="100" | Name | !style="background:#ffdead;border-bottom:1px solid;" width="100" | Name | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
CrazyBump | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
1.1 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
March | March 17, 2009 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Cost | !style="background:#ffdead;border-bottom:1px solid;" | Cost | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
$49 USD for Students, $99 USD for Personal, $299 USD for Professional License | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Download | !style="background:#ffdead;border-bottom:1px solid;" | Download | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
[http://www.crazybump.com/ | [http://www.crazybump.com/ CrazyBump.com] | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Description | !style="background:#ffdead;border-bottom:1px solid;" | Description | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
A standalone application for creating normal maps from height maps or images, with a surprising amount of options | A standalone application for creating normal maps from height maps or images, with a surprising amount of options, and a very precise texture baking process | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | !style="background:#ffdead;border-bottom:1px solid;" | Advantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* Crazy Bump is fantastic for recalculating normal maps. You can dramatically smooth out DXTC compression artifacts and tweak your normal maps with the "Find Low Frequency Image Detail" function. It of course doesn't prevent compression artifacts from being re-introduced later, but at least you can get a clean working copy of an existing normal map to work with if you don't have access to the original uncompressed images. | * Crazy Bump is fantastic for recalculating normal maps. You can dramatically smooth out DXTC compression artifacts and tweak your normal maps with the "Find Low Frequency Image Detail" function. It of course doesn't prevent compression artifacts from being re-introduced later, but at least you can get a clean working copy of an existing normal map to work with if you don't have access to the original uncompressed images. | ||
* Capable of analyzing an image for 3D shapes based on highlights and shadows in the image and incorporating them into the normal map (effect is only useful in certain cases, can be controlled by a slider) | |||
* Ability to blend multiple normal maps together properly. Good for merging changes together such as an existing fabric with another using a canvas effect. | * Ability to blend multiple normal maps together properly. Good for merging changes together such as an existing fabric with another using a canvas effect. | ||
* Capable of also baking specular maps, parallax displacement maps, and can bake out highlights and shadows on diffuse maps. | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | !style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* | * Costs money, making it somewhat prohibitive for the casual modder | ||
|- | |- | ||
|} | |} | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Advantages | !style="background:#ffdead;border-bottom:1px solid;" | Advantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* | * Allows for easy quick viewing of a DDS file's contents | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | !style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* | * Image can be glitchy looking, alpha maps often exacerbate the problem | ||
|- | |- | ||
|} | |} | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
3.0 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
Unknown | Unknown (Before March 20, 2009) | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Description | !style="background:#ffdead;border-bottom:1px solid;" | Description | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
Genetica | Genetica is Spiral Graphics' latest seamless texture editor. | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | !style="background:#ffdead;border-bottom:1px solid;" | Advantages | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
2. | 2.6.6 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
March | March 17, 2009 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
2.0. | 2.0.7 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
December 12, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* [http://nifelheim.dyndns.org/~cocidius/dds/ dyndns.org] | * [http://nifelheim.dyndns.org/~cocidius/dds/ dyndns.org] | ||
* [http://code.google.com/p/gimp-dds/ code.google.com] | |||
* [http://www.tesnexus.com/downloads/file.php?id=11895 TESNexus] | * [http://www.tesnexus.com/downloads/file.php?id=11895 TESNexus] | ||
|- | |- | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
1.2. | 1.2.2 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
December 12, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* [http://nifelheim.dyndns.org/%7ecocidius/normalmap/ dyndns.org] | * [http://nifelheim.dyndns.org/%7ecocidius/normalmap/ dyndns.org] | ||
* [http://code.google.com/p/gimp-normalmap/ code.google.com] | |||
* [http://www.tesnexus.com/downloads/file.php?id=11895 TESNexus] | * [http://www.tesnexus.com/downloads/file.php?id=11895 TESNexus] | ||
|- | |- | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
4. | 4.23 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
December 29, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
January 15, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Advantages | !style="background:#ffdead;border-bottom:1px solid;" | Advantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* | * Incredible control over procedural effects enable photo-realistic quality given sufficient understanding of the program. | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | !style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* | * Steep learning curve. | ||
* MaPZone is not a paint program, so it can't be used to perform many common tasks like photo touch-ups, painting portraits, etc. It is designed to create material surfaces like stone, wood, metal, brick, etc. | |||
|- | |- | ||
|} | |} | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
2009 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
August 6, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Cost | !style="background:#ffdead;border-bottom:1px solid;" | Cost | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
$ | $745.00 USD | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Download | !style="background:#ffdead;border-bottom:1px solid;" | Download | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
[http:// | [http://usa.autodesk.com/adsk/servlet/index?id=10707763&siteID=123112/ Mudbox3D.com] | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Description | !style="background:#ffdead;border-bottom:1px solid;" | Description | ||
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|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
2.0 Dev 7 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
December 18th 2017 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Download | !style="background:#ffdead;border-bottom:1px solid;" | Download | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
[ | [https://github.com/niftools/nifskope GitHub.com] | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Description | !style="background:#ffdead;border-bottom:1px solid;" | Description | ||
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* Useful for editing texture paths on the models. | * Useful for editing texture paths on the models. | ||
* Now has a built-in UVMap editor. | * Now has a built-in UVMap editor. | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Download | !style="background:#ffdead;border-bottom:1px solid;" | Download | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
[ | [https://www.nexusmods.com/skyrim/mods/76482/?tab=files nexusmods.com] | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Description | !style="background:#ffdead;border-bottom:1px solid;" | Description | ||
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|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | !style="background:#ffdead;border-bottom:1px solid;" | Advantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* | * Fully Supports Morrowind, Oblivion, Fallout 3/NV | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | !style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* | * Partial Skyrim '2011' support | ||
* Incompatible with Skyrim Special Edition | |||
* Incompatible with Fallout 4 | |||
* No NVIDIA Support or Download Support as of 2024 | |||
|- | |- | ||
|} | |} | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
3. | 3.36 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
August 26, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Description | !style="background:#ffdead;border-bottom:1px solid;" | Description | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
Paint.NET is free image and photo editing software for computers that run Windows. It features an intuitive and innovative user interface with support for layers, unlimited undo, special effects, and a wide variety of useful and powerful tools. An active and growing online community provides friendly help, tutorials, and plugins. | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
* Direct support to open and save DDS files. | |||
* Easy to use. | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
* Unknown | |||
|- | |||
|} | |||
{| cellpadding="5" cellspacing="0" width="100%" | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" width="100" | Name | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
ShaderMap CL | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Version | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
1.2.2 | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Date | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
December 4th, 2008 | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Type | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
Utility | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Cost | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
FREE | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Download | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
[http://www.shadermap.renderingsystems.com/ Rendering Systems Inc.] | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Description | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
ShaderMap CL is a FREE command line tool that automates conversions using batch scripts. Process and reprocess large sets of assets. ShaderMap CL is a fully functional version of ShaderMap. It is free for non-commercial use. Download ShaderMap CL today and see how easy it is to create quality rendering maps. | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | !style="background:#ffdead;border-bottom:1px solid;" | Advantages | ||
Line 977: | Line 1,022: | ||
!style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | !style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* | * Command-line interface less friendly than a GUI. | ||
|- | |- | ||
|} | |} | ||
Line 990: | Line 1,035: | ||
!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
3 | 3.01 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
May 19, 2006 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
Line 1,031: | Line 1,076: | ||
!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
1. | 1.50 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
December 18, | December 18, 2008 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
Line 1,047: | Line 1,092: | ||
!style="background:#ffdead;border-bottom:1px solid;" | Download | !style="background:#ffdead;border-bottom:1px solid;" | Download | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* [http:// | * [http://developer.amd.com/gpu/compressonator/Pages/default.aspx AMD.com] | ||
* [http://www.tesnexus.com/downloads/file.php?id=11852 TESNexus] | * [http://www.tesnexus.com/downloads/file.php?id=11852 TESNexus] | ||
|- | |- | ||
Line 1,094: | Line 1,139: | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
A stand-alone texture mapping utility for the creation and modification of UV coordinates for n-sided polygonal 3D models. | A stand-alone texture mapping utility for the creation and modification of UV coordinates for n-sided polygonal 3D models. | ||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
* Unknown | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
* Unknown | |||
|- | |||
|} | |||
{| cellpadding="5" cellspacing="0" width="100%" | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" width="100" | Name | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
Windows Texture Viewer | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Version | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
0.86b | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Date | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
July 10, 2008 | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Type | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
Utility | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Cost | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
FREE | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Download | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
[http://developer.nvidia.com/object/windows_texture_viewer.html NVidia.com] | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Description | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
WTV was developed by Tomas Blaho for simple DDS viewing, especially for those DDS files with an alpha channel. | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | !style="background:#ffdead;border-bottom:1px solid;" | Advantages | ||
Line 1,114: | Line 1,200: | ||
!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
3. | 3.16.7 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
March 17, 2009 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
Line 1,151: | Line 1,237: | ||
!style="background:#ffdead;border-bottom:1px solid;" width="100" | Name | !style="background:#ffdead;border-bottom:1px solid;" width="100" | Name | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
XnView | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
1.96 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
February 24, 2009 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
DDS Viewer | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Cost | !style="background:#ffdead;border-bottom:1px solid;" | Cost | ||
Line 1,171: | Line 1,257: | ||
!style="background:#ffdead;border-bottom:1px solid;" | Download | !style="background:#ffdead;border-bottom:1px solid;" | Download | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
[http:// | [http://pagesperso-orange.fr/pierre.g/xnview/enhome.html Homepage] | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Description | !style="background:#ffdead;border-bottom:1px solid;" | Description | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
XnView is an efficient multimedia viewer, browser and converter. | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | !style="background:#ffdead;border-bottom:1px solid;" | Advantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* | * Can quickly view an entire folder of DDS files at once. | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | !style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* | * Shows only the highest mipmap view. | ||
|- | |- | ||
|} | |} | ||
Line 1,223: | Line 1,309: | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | !style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
* Unknown | * Unknown | ||
|- | |- | ||
|} | |||
{| class="wikitable" cellpadding="5" cellspacing="0" width="100%" | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" width="100" | Name | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
Material Map Generator | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Version | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
1.3 | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Date | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
November 11, 2020 | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Type | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
3D Graphics Utility | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Cost | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
FREE | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Download | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
[https://github.com/joeyballentine/Material-Map-Generator GitHub.com] | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Description | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
Easily create AI generated Normal maps, Displacement maps, and Roughness maps. | |||
|- | |||
!Disadvantages | |||
| | |||
* Decompress your DDS and convert to PNG before you can generate maps. | |||
| | |||
|- | |||
!Advantages | |||
| | |||
* Generates based on Neural Networks 'AI' | |||
* Generates Displacement and Roughness maps within seconds. | |||
| | |||
|} | |||
{| class="wikitable" cellpadding="5" cellspacing="0" width="100%" | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" width="100" | Name | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
Batch Encoder | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Version | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
5.1 | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Date | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
September 22, 2020 | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Type | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
Audio Utility | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Cost | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
FREE | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Download | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
[https://github.com/wieslawsoltes/BatchEncoder GitHub.com] | |||
|- | |||
! style="background:#ffdead;border-bottom:1px solid;" | Description | |||
| colspan="2" style="background:#ffeded;border-bottom:1px solid;" | | |||
BatchEncoder is an audio files conversion software. | |||
|- | |||
!Advantages | |||
|Converts any amount of .MP3 or .WAV files into Oblivion compatible voice files. | |||
| | |||
|} | |} | ||
===See Also=== | ===See Also=== | ||
* [[Choose the right DXTC compression algorithm]] | * [[Choose the right DXTC compression algorithm]] | ||
* [http://www.gamasutra.com/features/20051228/sherrod_01.shtml Texture Compression Techniques and Tips] by Allen Sherrod | * [http://www.gamasutra.com/features/20051228/sherrod_01.shtml Texture Compression Techniques and Tips] by Allen Sherrod | ||
* [http://www.gamasutra.com/features/20051123/linde_01.shtml Making Quality Game Textures] by Riccard Linde | * [http://www.gamasutra.com/features/20051123/linde_01.shtml Making Quality Game Textures] by Riccard Linde |
Latest revision as of 10:51, 10 January 2024
Name |
Adobe Photoshop | |
---|---|---|
Version |
CS4 | |
Date |
October 15, 2008 | |
Type |
Graphics Editor | |
Cost |
$650.00 | |
Download | ||
Description |
The essential software for perfecting your images, Adobe Photoshop now offers productivity and workflow enhancements, powerful new editing tools, and breakthrough compositing capabilities. | |
Advantages |
| |
Disadvantages |
|
Name |
Adobe Photoshop Plug-ins | |
---|---|---|
Version |
8.23 | |
Date |
Unknown | |
Type |
Plugin | |
Cost |
FREE | |
Download | ||
Description |
This installer contains two plug-ins and several helpful scripts for Adobe Photoshop:
| |
Advantages |
| |
Disadvantages |
|
Name |
AMD GPU MeshMapper | |
---|---|---|
Version |
1.2 | |
Date |
December 18, 2008 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
GPU MeshMapper generates normal, displacement and ambient occlusion maps for a low-resolution mesh based on the details from a high-resolution mesh. | |
Advantages |
| |
Disadvantages |
|
Name |
Corel Paint Shop Pro | |
---|---|---|
Version |
X2 | |
Date |
Unknown | |
Type |
Graphics Editor | |
Cost |
$70.00 USD | |
Download | ||
Description |
Filled with one-of-a-kind photo tools sure to please even the most discerning photographer, Corel Paint Shop Pro is the ideal choice for people who want extraordinary photos. With a built-in Learning Center to help first time users get started, it's the easiest way to get professional-looking photos - fast! | |
Advantages |
| |
Disadvantages |
|
Name |
CrazyBump | |
---|---|---|
Version |
1.1 | |
Date |
March 17, 2009 | |
Type |
Utility | |
Cost |
$49 USD for Students, $99 USD for Personal, $299 USD for Professional License | |
Download | ||
Description |
A standalone application for creating normal maps from height maps or images, with a surprising amount of options, and a very precise texture baking process | |
Advantages |
| |
Disadvantages |
|
Name |
DDS Converter 2 | |
---|---|---|
Version |
2.1 | |
Date |
March 18, 2005 | |
Type |
Standalone Utility | |
Cost |
FREE | |
Download | ||
Description |
This program converts between common image files and DXT-compressed textures. Since nVidia's tool is used to achieve this goal, this program mostly acts as a front-end to this tool. | |
Advantages |
| |
Disadvantages |
|
Name |
DDS Thumbnail Viewer | |
---|---|---|
Version |
Unknown | |
Date |
Unknown | |
Type |
Windows Shell Utility | |
Cost |
FREE | |
Download | ||
Description |
Allows you to view .dds files in Thumbnail view in the Windows Explorer. | |
Advantages |
| |
Disadvantages |
|
Name |
DDS Plugin for Paint.NET | |
---|---|---|
Version |
1.10 | |
Date |
April 14, 2007 | |
Type |
Plugin | |
Cost |
FREE | |
Download | ||
Description |
Plugin for Paint.net that allows it to load and save DXT1, DXT3, DXT5 and a bunch of non-compressed texture formats. | |
Advantages |
| |
Disadvantages |
|
Name |
DXTBmp | |
---|---|---|
Version |
4.00.79 | |
Date |
May 21, 2004 | |
Type |
Standalone Utility | |
Cost |
FREE | |
Download | ||
Description |
16/24/32 bit and DXT Extended Bitmap Manipulation. | |
Advantages |
| |
Disadvantages |
|
Name |
Filter Forge | |
---|---|---|
Version |
Unknown | |
Date |
Unknown | |
Type |
Photoshop Plugin | |
Cost |
30-day trial / $299 Full Version | |
Download | ||
Description |
Filter Forge creates high-quality procedural textures from a given set of instructions with 3d application in mind. It can also generate different effect maps to go along with a texture. | |
Advantages |
| |
Disadvantages |
|
Name |
Genetica | |
---|---|---|
Version |
3.0 | |
Date |
Unknown (Before March 20, 2009) | |
Type |
Graphics Editor | |
Cost |
$400.00 | |
Download | ||
Description |
Genetica is Spiral Graphics' latest seamless texture editor. | |
Advantages |
| |
Disadvantages |
|
Name |
GIMP | |
---|---|---|
Version |
2.6.6 | |
Date |
March 17, 2009 | |
Type |
Graphics Editor | |
Cost |
FREE (Open Source) | |
Download | ||
Description |
GIMP is the GNU Image Manipulation Program. It is a freely distributed piece of software for such tasks as photo retouching, image composition and image authoring. It works on many operating systems, in many languages. | |
Advantages |
| |
Disadvantages |
|
Name |
GIMPShop | |
---|---|---|
Version |
2.2.8 | |
Date |
Unknown | |
Type |
Graphics Editor | |
Cost |
FREE | |
Download | ||
Description |
GIMPshop is a modification of the free/open source GNU Image Manipulation Program (GIMP), intended to replicate the feel of Adobe Photoshop. Its primary purpose is to make users of Photoshop feel comfortable using GIMP. | |
Advantages |
| |
Disadvantages |
|
Name |
GIMP DDS Plugin | |
---|---|---|
Version |
2.0.7 | |
Date |
December 12, 2008 | |
Type |
GIMP Plugin | |
Cost |
FREE | |
Download | ||
Description |
A plugin for GIMP that allows you to load and save images in DirectDraw Surface (DDS) format. | |
Advantages |
| |
Disadvantages |
|
Name |
GIMP Normal Map Plugin | |
---|---|---|
Version |
1.2.2 | |
Date |
December 12, 2008 | |
Type |
GIMP Plugin | |
Cost |
FREE | |
Download | ||
Description |
This is a plugin for GIMP version 2.0 and above. It allows you to convert images into RGB normal maps for use in per-pixel lighting applications. The goal is to completely clone NVIDIA's photoshop plugin, with a few new useful features. | |
Advantages |
| |
Disadvantages |
|
Name |
IrfanView | |
---|---|---|
Version |
4.23 | |
Date |
December 29, 2008 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
A small, speedy and powerful image viewer. Capable of reading a large amount of image formats, it also has a plugin for reading .dds images. | |
Advantages |
| |
Disadvantages |
|
Name |
Keep Details | |
---|---|---|
Version |
1.1 | |
Date |
June 28, 2007 | |
Type |
Profile Settings | |
Cost |
FREE | |
Download | ||
Description |
This pack is a series of four profile settings for nVidia's .DDS import/export utility for photoshop. They make attempts to keep mipmaps for .dds compressed images sharper, and maintain more detail. | |
Advantages |
| |
Disadvantages |
|
Name |
MapZone Editor | |
---|---|---|
Version |
2.6 | |
Date |
January 15, 2008 | |
Type |
Texture Creator | |
Cost |
FREE | |
Download | ||
Description |
MaPZone is simply the most advanced texturing tool ever. MaPZone is only intended to be used for producing high quality textures, and this is what it does best. Based on a unique and patented technology called the FX Maps, MaPZone is the only procedural tool giving you that much control over your creation. | |
Advantages |
| |
Disadvantages |
|
Name |
Mudbox | |
---|---|---|
Version |
2009 | |
Date |
August 6, 2008 | |
Type |
3D / Graphics Editor | |
Cost |
$745.00 USD | |
Download | ||
Description |
Mudbox is the first advanced, high resolution brush-based 3D sculpting software that is built from the ground up to address the needs of the professional digital sculptor.
| |
Advantages |
| |
Disadvantages |
|
Name |
NifSkope | |
---|---|---|
Version |
2.0 Dev 7 | |
Date |
December 18th 2017 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
A graphical program that allows you to open NIF files, view their contents, edit them, and write them back out again. You can use it to quickly make changes to specific properties of a NIF file such as changing the texture, adding translucency, and more. A 3D view of the contents of the NIF file allows you to preview your changes instantly. You can even create texture templates, and import & export OBJ files. | |
Advantages |
|
Name |
NVidia DDS Utilities | |
---|---|---|
Version |
8.31.1127.1645 | |
Date |
December 4, 2007 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
| |
Advantages |
| |
Disadvantages |
|
Name |
NVidia Melody | |
---|---|---|
Version |
1.2.0630.1500 | |
Date |
June 30, 2005 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
NVIDIA Melody creates high quality normal maps that make a low-poly model look like a high-poly model. Simply load your low-poly working model, then load your high-poly reference model, click the "Generate Normal Map" button and watch Melody go to town. The normal map generator can also create texture coordinates from your high-poly reference model using a projection technique. | |
Advantages |
| |
Disadvantages |
|
Name |
Paint.NET | |
---|---|---|
Version |
3.36 | |
Date |
August 26, 2008 | |
Type |
Graphics Editor | |
Cost |
FREE | |
Download | ||
Description |
Paint.NET is free image and photo editing software for computers that run Windows. It features an intuitive and innovative user interface with support for layers, unlimited undo, special effects, and a wide variety of useful and powerful tools. An active and growing online community provides friendly help, tutorials, and plugins. | |
Advantages |
| |
Disadvantages |
|
Name |
ShaderMap CL | |
---|---|---|
Version |
1.2.2 | |
Date |
December 4th, 2008 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
ShaderMap CL is a FREE command line tool that automates conversions using batch scripts. Process and reprocess large sets of assets. ShaderMap CL is a fully functional version of ShaderMap. It is free for non-commercial use. Download ShaderMap CL today and see how easy it is to create quality rendering maps. | |
Advantages |
| |
Disadvantages |
|
Name |
Texture Maker 3 | |
---|---|---|
Version |
3.01 | |
Date |
May 19, 2006 | |
Type |
Utility | |
Cost |
$37.99 USD | |
Download | ||
Description |
Generates procedural textures, and extract portions of an existing image to generate from. Texture Maker 3 can also animate the procedurals, and features a particle system for more animated flipbook-styled effects. | |
Advantages |
| |
Disadvantages |
|
Name |
The Compressonator | |
---|---|---|
Version |
1.50 | |
Date |
December 18, 2008 | |
Type |
Standalone Utility | |
Cost |
FREE | |
Download | ||
Description |
A tool for compressing textures and creating mip-map levels. | |
Advantages |
| |
Disadvantages |
|
Name |
UVMapper | |
---|---|---|
Version |
0.26b | |
Date |
January 3, 2005 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
A stand-alone texture mapping utility for the creation and modification of UV coordinates for n-sided polygonal 3D models. | |
Advantages |
| |
Disadvantages |
|
Name |
Windows Texture Viewer | |
---|---|---|
Version |
0.86b | |
Date |
July 10, 2008 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
WTV was developed by Tomas Blaho for simple DDS viewing, especially for those DDS files with an alpha channel. | |
Advantages |
| |
Disadvantages |
|
Name |
xNormal | |
---|---|---|
Version |
3.16.7 | |
Date |
March 17, 2009 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
For generating normal maps from high-poly meshes. It can also generate other map types, as well as use heightmaps as input. | |
Advantages |
| |
Disadvantages |
|
Name |
XnView | |
---|---|---|
Version |
1.96 | |
Date |
February 24, 2009 | |
Type |
DDS Viewer | |
Cost |
FREE | |
Download | ||
Description |
XnView is an efficient multimedia viewer, browser and converter. | |
Advantages |
| |
Disadvantages |
|
Name |
ZBrush | |
---|---|---|
Version |
3.1 | |
Date |
Unknown | |
Type |
3D Graphics Utility | |
Cost |
$300.00 USD | |
Download | ||
Description |
ZBrush 3 gives you access to unparalleled power and control previously unknown in digital art creation software. Controls enable sculptors to create with a stylus and a tablet as intuitively as if they were using their hands on a block of clay. ZBrush further extends the creation experience, harnessing technology and providing artists with a multitude of creation-enhancing tools. | |
Advantages |
| |
Disadvantages |
|
Name |
Material Map Generator | |
---|---|---|
Version |
1.3 | |
Date |
November 11, 2020 | |
Type |
3D Graphics Utility | |
Cost |
FREE | |
Download | ||
Description |
Easily create AI generated Normal maps, Displacement maps, and Roughness maps. | |
Disadvantages |
|
|
Advantages |
|
Name |
Batch Encoder | |
---|---|---|
Version |
5.1 | |
Date |
September 22, 2020 | |
Type |
Audio Utility | |
Cost |
FREE | |
Download | ||
Description |
BatchEncoder is an audio files conversion software. | |
Advantages | Converts any amount of .MP3 or .WAV files into Oblivion compatible voice files. |
See Also[edit | edit source]
- Choose the right DXTC compression algorithm
- Texture Compression Techniques and Tips by Allen Sherrod
- Making Quality Game Textures by Riccard Linde
- Tips for Editing Normal Maps by Ben Cloward