Difference between revisions of "FBlockAmountHandToHandMult"
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imported>Limorkil |
imported>ShadowDancer m (formatting) |
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!style="background:#ffdead;" width="100" | Description | |||
|style="background:#ffeded;" | | |||
The amount of damage you block when fighting hand-to-hand is governed by your block skill and this setting. This setting reduces the amount of damage blocked when you block with your hand rather than a shield. In other words, a value of 1.0 means that your hand blocks as much damage as a shield, whereas a value of 0.5 means that your hand only blocks half the damage of a shield. | The amount of damage you block when fighting hand-to-hand is governed by your block skill and this setting. This setting reduces the amount of damage blocked when you block with your hand rather than a shield. In other words, a value of 1.0 means that your hand blocks as much damage as a shield, whereas a value of 0.5 means that your hand only blocks half the damage of a shield. | ||
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!style="background:#ffdead;" |Default value | |||
|style="background:#ffeded;" | | |||
0.2500 | |||
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Note | ''Note: the effectiveness of hand-to-hand for blocking is also reduced by FBlockScoreNoShieldMult.'' | ||
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div> |
Latest revision as of 08:00, 1 October 2007
Description |
The amount of damage you block when fighting hand-to-hand is governed by your block skill and this setting. This setting reduces the amount of damage blocked when you block with your hand rather than a shield. In other words, a value of 1.0 means that your hand blocks as much damage as a shield, whereas a value of 0.5 means that your hand only blocks half the damage of a shield. |
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Default value |
0.2500 |
Note: the effectiveness of hand-to-hand for blocking is also reduced by FBlockScoreNoShieldMult.