Difference between revisions of "FBlockAmountHandToHandMult"

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!style="background:#ffdead;" width="100"  | Description
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The amount of damage you block when fighting hand-to-hand is governed by your block skill and this setting. This setting reduces the amount of damage blocked when you block with your hand rather than a shield. In other words, a value of 1.0 means that your hand blocks as much damage as a shield, whereas a value of 0.5 means that your hand only blocks half the damage of a shield.  
The amount of damage you block when fighting hand-to-hand is governed by your block skill and this setting. This setting reduces the amount of damage blocked when you block with your hand rather than a shield. In other words, a value of 1.0 means that your hand blocks as much damage as a shield, whereas a value of 0.5 means that your hand only blocks half the damage of a shield.  
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!style="background:#ffdead;" |Default value
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0.2500


Note that the effectiveness of hand-to-hand for blocking is also reduced by FBlockScoreNoShieldMult.
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[[Category:Settings]]
''Note: the effectiveness of hand-to-hand for blocking is also reduced by FBlockScoreNoShieldMult.''
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div>

Latest revision as of 08:00, 1 October 2007

Description

The amount of damage you block when fighting hand-to-hand is governed by your block skill and this setting. This setting reduces the amount of damage blocked when you block with your hand rather than a shield. In other words, a value of 1.0 means that your hand blocks as much damage as a shield, whereas a value of 0.5 means that your hand only blocks half the damage of a shield.

Default value

0.2500


Note: the effectiveness of hand-to-hand for blocking is also reduced by FBlockScoreNoShieldMult.