Difference between revisions of "FMagicFatigueDrainBase"
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imported>Pupil (New page: {| border="1" cellpadding="5" cellspacing="0" |- !style="background:#ffdead;" width="100" | Description |style="background:#ffeded;" | Used with fMagicFatigueMult to determine the ...) |
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Used with [[ | Used with [[fMagicFatigueDrainMult]] to determine the effect of fatigue on spell effectiveness. By default, fatigue has no effect on spellcasting. | ||
Note that the formula below will not be used if the subject has full fatigue (which means that spell effectiveness penalty from fatigue will be zero). | |||
Negative values on spell effectiveness penalty will improve the spell effectiveness. | |||
The spell effectiveness penalty is cumulative with the corresponding armor penalty: | |||
the penalties are simply summed up. | |||
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Latest revision as of 10:13, 4 October 2009
Description |
Used with fMagicFatigueDrainMult to determine the effect of fatigue on spell effectiveness. By default, fatigue has no effect on spellcasting. Note that the formula below will not be used if the subject has full fatigue (which means that spell effectiveness penalty from fatigue will be zero). Negative values on spell effectiveness penalty will improve the spell effectiveness. The spell effectiveness penalty is cumulative with the corresponding armor penalty: the penalties are simply summed up. |
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Formula |
spell effectiveness penalty = 1 - fMagicFatigueDrainBase - fMagicFatigueDrainMult * (fatigue / maximum fatigue) |
Default value |
1.0000 |