Difference between revisions of "GetArmorType"

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(not a record variable function)
 
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
Returns 0 if light armor and 1 if heavy armor.


'''Syntax:'''
'''Syntax:'''
  (armorType:short) ''reference.''GetArmorType ''objectID:ref''
  (armorType:short) ''reference.''GetArmorType ''objectID:ref''
Returns 0 if light armor and 1 if heavy armor.


  '''Armor Type:'''
  '''Armor Type:'''
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[[Category:Inventory Functions]]
[[Category:Inventory Functions]]
[[Category:Inventory Functions (OBSE)]]
[[Category:Inventory Functions (OBSE)]]
[[Category:Record Variable Functions]]
[[Category:Record Variable Functions (OBSE)]]

Latest revision as of 18:02, 21 March 2008

A command for Oblivion Script Extender

Syntax:

(armorType:short) reference.GetArmorType objectID:ref

Returns 0 if light armor and 1 if heavy armor.

Armor Type:
 0:    Light Armor
 1:    Heavy Armor

See Also[edit | edit source]