Difference between revisions of "MagicItemHasEffectItemScript"
Jump to navigation
Jump to search
imported>Haama (Created) |
imported>DragoonWraith (MI) |
||
(One intermediate revision by one other user not shown) | |||
Line 2: | Line 2: | ||
'''Syntax:''' | '''Syntax:''' | ||
(hasScript:bool) MagicItemHasEffectItemScript | (hasScript:bool) MagicItemHasEffectItemScript script:ref magicItem:ref | ||
Returns 1 if the magic effect has a scripted item with the specified script. | Returns 1 if the magic effect has a scripted item with the specified script. | ||
==Notes== | ==Notes== | ||
*As of v0014 The official OBSE docs list the arguments in the wrong order. The arguments listed above are the correct order. | |||
*Returns 0 when trying to find a script-less ('''script:ref''' = 0) scripted effect. | *Returns 0 when trying to find a script-less ('''script:ref''' = 0) scripted effect. | ||
Line 13: | Line 14: | ||
[[Category: Magic Functions]] | [[Category: Magic Functions]] | ||
[[Category: Magic Functions (OBSE)]] | [[Category: Magic Functions (OBSE)]] | ||
[[Category: Magic Functions - Magic Item (OBSE)]] |
Latest revision as of 20:17, 1 March 2008
A command for Oblivion Script Extender
Syntax:
(hasScript:bool) MagicItemHasEffectItemScript script:ref magicItem:ref
Returns 1 if the magic effect has a scripted item with the specified script.
Notes[edit | edit source]
- As of v0014 The official OBSE docs list the arguments in the wrong order. The arguments listed above are the correct order.
- Returns 0 when trying to find a script-less (script:ref = 0) scripted effect.