Difference between revisions of "MoveMouseX"
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imported>Haama (Note on how to determine resolutions, inversion) |
imported>Jaime74 m (Removed junk injection) |
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Latest revision as of 08:00, 14 November 2011
A command for Oblivion Script Extender
Syntax:
MoveMouseX pixels
Tells Oblivion that the mouse has moved a certain number of pixels in the horizontal axis. Oblivion will react accordingly depending on the situation.
Examples[edit | edit source]
MoveMouseX -50
Moves the mouse 50 pixels to the left.
Notes[edit | edit source]
- Use GetNumericINISetting to determine the resolutions.
short XRes short YRes ... set XRes to (GetNumericIniSetting "iSize W:Display") ;i.e., 1280 of 1280x1024 set YRes to (GetNumericIniSetting "iSize H:Display") ;i.e., 1024 of 1280x1024 ;0 for normal, 1 for inverted