Difference between revisions of "ScriptEffectFinish"
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'''Note:''' | '''Note:''' | ||
* A '''ScriptEffectUpdate''' block with an active '''Return''' statement placed before a '''ScriptEffectFinish''' block in a Magic Effect script will prevent the '''ScriptEffectFinish''' block from running when the Magic Effect script ends. | * A '''ScriptEffectUpdate''' block with an active '''Return''' statement placed before a '''ScriptEffectFinish''' block in a Magic Effect script will prevent the '''ScriptEffectFinish''' block from running when the Magic Effect script ends. | ||
== Constant Enchantments == | == Constant Enchantments == | ||
Unfortunately, this block won't fire when used as a scripted effect for constant (apparel) enchantments. If you have access to the item script, you can emulate the functionality by using the | Unfortunately, this block won't fire when used as a scripted effect for constant (apparel) enchantments. If you have access to the item script, you can emulate the functionality by using the OnUnequip block of the item itself. | ||
==See Also== | ==See Also== |
Latest revision as of 23:48, 7 February 2008
Usage
Begin ScriptEffectFinish
Special block type used only by Magic Effect scripts. This block will run only once, after the scripted spell effect has ended.
Note:
- A ScriptEffectUpdate block with an active Return statement placed before a ScriptEffectFinish block in a Magic Effect script will prevent the ScriptEffectFinish block from running when the Magic Effect script ends.
Constant Enchantments[edit | edit source]
Unfortunately, this block won't fire when used as a scripted effect for constant (apparel) enchantments. If you have access to the item script, you can emulate the functionality by using the OnUnequip block of the item itself.