Difference between revisions of "SetCurrentHealth"
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== See Also == | |||
*[[GetCurrentHealth]] | |||
[[Category:Functions]] | [[Category:Functions]] |
Latest revision as of 11:04, 10 April 2011
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(void) reference.SetCurrentHealth nuHealth:float
Sets the current health of the calling reference.