Difference between revisions of "SetIsPlayable"
Jump to navigation
Jump to search
imported>DragoonWraith (note about what item types have the flag to set) |
imported>Haama (Removed note) |
||
(One intermediate revision by one other user not shown) |
Latest revision as of 19:20, 7 May 2008
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetIsPlayable isPlayable:bool objectID:ref
Specifies whether the object can be used by the player. Only works on objects that have the "Playable" flags, that is, clothing and armor.