Difference between revisions of "SetMagicItemAutoCalc"

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imported>DragoonWraith
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
SetMagicItemAutoCalc - sets whether the Magic Item determines cost by autocalculation.  Currently works for Spells, AlchemyItems and Ingredients (but not for enchantments).


'''Syntax:'''
'''Syntax:'''
  (nothing) SetMagicItemAutoCalc isAutocalc:bool objectID:ref
  (nothing) SetMagicItemAutoCalc isAutocalc:bool objectID:ref
Sets whether the Magic Item determines cost by autocalculation.


==Notes==
==Notes==
*Does not work on Enchantments.
*Currently works for Spells, AlchemyItems and Ingredients (but not for enchantments).


==See Also==
==See Also==
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[[Category:Magic Functions]]
[[Category:Magic Functions]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions (OBSE)]]
[[Category: Magic Functions - Magic Item (OBSE)]]

Latest revision as of 20:16, 1 March 2008

A command for Oblivion Script Extender

Syntax:

(nothing) SetMagicItemAutoCalc isAutocalc:bool objectID:ref

Sets whether the Magic Item determines cost by autocalculation.

Notes[edit | edit source]

  • Currently works for Spells, AlchemyItems and Ingredients (but not for enchantments).

See Also[edit | edit source]