Difference between revisions of "GetWeaponType"
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imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (weaponType:short) reference.GetWeaponType objectID:ref Retuns the weapon type. '''Weapon T...) |
imported>DragoonWraith (typo fix, also not a record function) |
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(weaponType:short) reference.GetWeaponType objectID:ref | (weaponType:short) reference.GetWeaponType objectID:ref | ||
Returns the weapon type. | |||
'''Weapon Type:''' | '''Weapon Type:''' | ||
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[[Category:Inventory Functions]] | [[Category:Inventory Functions]] | ||
[[Category:Inventory Functions (OBSE)]] | [[Category:Inventory Functions (OBSE)]] | ||
Latest revision as of 20:55, 21 March 2008
A command for Oblivion Script Extender
Syntax:
(weaponType:short) reference.GetWeaponType objectID:ref
Returns the weapon type.
Weapon Type: 0: Blade1H 1: Blade2H 2: Blunt1H 3: Blunt2H 4: Staff 5: Bow
Example:
ref weapon short weapontype set weapon to player.GetEquippedObject 16 set weapontype to GetWeaponType weapon
Gets player's equipped weapon type