Difference between revisions of "Health"
Jump to navigation
Jump to search
imported>Jbieger m |
imported>Qazaaq m (→See Also: unsorted list) |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 19: | Line 19: | ||
+ (Endurance(2) + Endurance(3) + ... + Endurance(x-1) + Endurance(x)) | + (Endurance(2) + Endurance(3) + ... + Endurance(x-1) + Endurance(x)) | ||
* [[fStatsHealthLevelMult]] | * [[fStatsHealthLevelMult]] | ||
==See Also== | |||
*[[Stats Overview]] | |||
[[Category:Actor Values]] |
Latest revision as of 18:50, 5 January 2008
This is a measure of the life force of an actor. When this reaches zero, the actor dies, usually without means of reincarnation. H
Base Health formula:
Endurance x fPCBaseHealthMult [default 2.00] x fStatsHealthStartMult [default 1.00]
Health Added Per Level Formula:
Endurance x fStatsHealthLevelMult [default .1]
Total Health at level x:
Health(x) = Endurance(x) * fPCBaseHealthMult * fStatsHealthStartMult + Endurance(2) * fStatsHealthLevelMult + Endurance(3) * fStatsHealthLevelMult + ... + Endurance(x-1) * fStatsHealthLevelMult + Endurance(x) * fStatsHealthLevelMult
simplified: Health(x) = Endurance(x) * fPCBaseHealthMult * fStatsHealthStartMult + (Endurance(2) + Endurance(3) + ... + Endurance(x-1) + Endurance(x)) * fStatsHealthLevelMult