Difference between revisions of "INumberGuardsCrimeResponse"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Ezmegaz
(Initial page created.)
 
imported>ShadowDancer
m (formatting)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
This value governs the number of guards that appear when the player commits a crime and it has been reported.
{| border="1" cellpadding="5" cellspacing="0"
If set to 0, no guard appears.
|-
!style="background:#ffdead;" width="100" | Description
|style="background:#ffeded;" width="800" |
 
This value governs the number of guards that appear when the player commits a crime and it has been reported. If set to 0, no guard appears.
 
|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
 
4
 
|}
 
 
 
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]] | [[:Category:Crime Settings|Crime Settings]]</p></div>

Latest revision as of 14:07, 30 September 2007

Description

This value governs the number of guards that appear when the player commits a crime and it has been reported. If set to 0, no guard appears.

Default value

4