Difference between revisions of "IsDoor"

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imported>Behippo
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imported>WereWolf
 
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'''Syntax:'''
'''Syntax:'''
  IsDoor [''ObjectID'']
  (isDoor:bool) ''reference.''IsDoor ''objectID:ref''


Returns true if the passed object id is classed as a door.
Returns true if the calling reference or passed objectID is as a door.


[''ref.'']IsDoor
<!--[[Category: OBSE Functions]]
 
Returns true if calling object is classed as a door.
 
[[Category: OBSE Functions]]
[[Category: OBSE Item Functions]]
[[Category: OBSE Item Functions]]
[[Category: OBSE Reference Functions]]
[[Category: OBSE Reference Functions]]-->
[[Category: Functions]]
[[Category: Functions (OBSE)]]
[[Category: Miscellaneous Functions]]
[[Category: Miscellaneous Functions (OBSE)]]

Latest revision as of 03:46, 15 September 2007

A command for Oblivion Script Extender

Syntax:

(isDoor:bool) reference.IsDoor objectID:ref

Returns true if the calling reference or passed objectID is as a door.