Difference between revisions of "IsDoor"
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imported>Behippo (correct calling conventions) |
imported>WereWolf |
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'''Syntax:''' | '''Syntax:''' | ||
IsDoor | (isDoor:bool) ''reference.''IsDoor ''objectID:ref'' | ||
Returns true if the passed | Returns true if the calling reference or passed objectID is as a door. | ||
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Latest revision as of 03:46, 15 September 2007
A command for Oblivion Script Extender
Syntax:
(isDoor:bool) reference.IsDoor objectID:ref
Returns true if the calling reference or passed objectID is as a door.