Difference between revisions of "SetPackDuration"
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imported>ZuTheSkunk m |
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SetPackDuration ''iDuration'' | SetPackDuration ''iDuration'' | ||
'''Example:''' | '''Example:''' | ||
SetPackDuration 2 | SetPackDuration 2 | ||
Sets the duration of the actor's current package to iDuration (in | Sets the duration of the actor's current package to iDuration (in seconds of gametime). This is useful for situations where you want a package to run for less than an hour. | ||
==Notes== | |||
* This function will not work properly if the Timescale global value does not equal 30. | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | |||
[[Category: AI Functions]] | [[Category: AI Functions]] | ||
[[Category: AI Functions (CS 1.0)]] | |||
[[Category:Actor Functions]] | |||
[[Category:Actor Functions (CS 1.0)]] | |||
<!-- Begin Search Terms | |||
Set | |||
Pack | |||
Package | |||
Duration | |||
End Search Terms --> |
Latest revision as of 05:09, 15 June 2012
Syntax:
SetPackDuration iDuration
Example:
SetPackDuration 2
Sets the duration of the actor's current package to iDuration (in seconds of gametime). This is useful for situations where you want a package to run for less than an hour.
Notes[edit | edit source]
- This function will not work properly if the Timescale global value does not equal 30.