Difference between revisions of "TES4Edit"

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!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
'''TES4Edit''' is an advanced tool for manipulating Oblivion plugins. It is especially useful for comparing multiple plugins at once and resolving differences between them. It includes powerful functions for creating de-isolated plugins using simple drag-and-drop editing.
'''TES4View''' is an advanced graphical esp viewer and conflict detector.  
 
'''TES4Edit''' is actually the same tool as the TES4View conflict detector. Just rename TES4View.exe to TES4Edit.exe and launch it.
'''TES4Edit''' is actually the same tool as the TES4View conflict detector. Just rename TES4View.exe to TES4Edit.exe and launch it.


'''TES4Edit''' is an advanced tool for manipulating Oblivion plugins. It is especially useful for comparing multiple plugins at the same time and resolving differences between them. It includes powerful functions for creating de-isolated plugins using simple drag-and-drop editing. It also supports batch editing of selected records, which is extremely useful if you want to do something like add or remove an inventory item, faction, or AI package on a bunch of NPCs. It also lets you easily compare two or more similar records and drag-and-drop changes among them.
When started, TES4View/TES4Edit will automatically find your Oblivion Data directory. You then get a dialog to select which masters/plugins you want to load with the current selection from your plugins.txt as default value. This is followed by a second dialog which lets you choose which records not to load. By default this is LAND, PGRD, ROAD and REGN because these records are very large and usually not very interesting to look at. Once you have confirmed that dialog the selected plugins will start loading them in the background. Depending on your system it should take 30 seconds to a few minutes (!) for all plugins to load. You can follow the progress in the message window. (Don't panic if it seems to freeze, it just takes time). The tree view on the left side now shows all active masters and plugins in their correct load order. By navigating that tree view you can look at every single record in any of your masters or plugins.
Once a record has been selected the detailed contents of that record is shown on the right side. The detail view shows all versions of the selected record from all plugins which contain it. The left most column is the master. The right most column is the plugin that "wins". This is the version of the record that Oblivion sees.
Both the detail view and the record list use the same color coding to signal the conflict state of individual fields (in the detail view) and the record overall (in the record list).
'''Background color''':
White - Single Record:
Green - Multiple but no conflict:
Yellow - Override without conflict:
Red - Conflict:
'''Text color''':
Black - Single Record:
Purple - Master:
Gray - Identical to Master:
Orange - Identical to Master but conflict Winner:
Green - Override without conflict:
Orange - Conflict winner:
Red - Conflict loser:
Conflict detection is not simply based on the existence of multiple records for the same FormID in different
plugins but instead performs a comparison of the parsed subrecord data.
The record tree view on the left side has a context menu where you can activate filtering. Filtering is
based
on the same conflict categorization as the background and text color.
Yes, filtering will take a while. It has to decode and compare the contents of every single record which
turns up more then once.
Be warned, this program uses a lot of memory. Performance on a system with less then 2GB of RAM will
most likely be sub-optimal. Activating the filtering uses even more memory.
|-
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Installation
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
#Extract the contents of the rar any where you so desire or into its own personal folder.
#The program will automatically detect the directory where your plugins are located at.
You can change the way the program interacts renaming the TES4View.exe
<Pre>TES4Edit.exe</pre>
<Pre>TES4Trans.exe</pre>
You can also create shortcuts to use on your desktop that will do the same thing that renaming the files will accomplish.
I recommend using this option because it makes it easier to update one file then it is to rename it every time.
'''Example shortcuts'''
<Pre>"C:\Program Files\TES4View 1.2.26 BETA\TES4View.exe" -edit</pre>
<Pre>"C:\Program Files\TES4View 1.2.26 BETA\TES4View.exe" -translate</pre>
<Pre>"C:\Program Files\TES4View 1.2.26 BETA\TES4View.exe"</pre>
|-
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
[http://www.tessource.net/files/file.php?id=11536  Download TES4Edit from TESSource.NET]
[http://www.tesnexus.com/downloads/file.php?id=11536  Download TES4Edit from TESNexus]
 
|-
|-
!style="background:#ffdead;border-bottom:1px solid;" | Forum
!style="background:#ffdead;border-bottom:1px solid;" | Forum
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
[http://www.bethsoft.com/bgsforums/index.php?showtopic=738573 Elderscrolls forum topic]
[http://www.bethsoft.com/bgsforums/index.php?showtopic=848399 Elderscrolls forum topic]
 
|}
|}


[[Category:Tools]]
[[Category:Tools]]
[[Category:Tools: Misc]]
[[Category:Tools: Misc]]

Latest revision as of 05:53, 22 October 2009

Description

TES4View is an advanced graphical esp viewer and conflict detector.

TES4Edit is actually the same tool as the TES4View conflict detector. Just rename TES4View.exe to TES4Edit.exe and launch it.

TES4Edit is an advanced tool for manipulating Oblivion plugins. It is especially useful for comparing multiple plugins at the same time and resolving differences between them. It includes powerful functions for creating de-isolated plugins using simple drag-and-drop editing. It also supports batch editing of selected records, which is extremely useful if you want to do something like add or remove an inventory item, faction, or AI package on a bunch of NPCs. It also lets you easily compare two or more similar records and drag-and-drop changes among them.

When started, TES4View/TES4Edit will automatically find your Oblivion Data directory. You then get a dialog to select which masters/plugins you want to load with the current selection from your plugins.txt as default value. This is followed by a second dialog which lets you choose which records not to load. By default this is LAND, PGRD, ROAD and REGN because these records are very large and usually not very interesting to look at. Once you have confirmed that dialog the selected plugins will start loading them in the background. Depending on your system it should take 30 seconds to a few minutes (!) for all plugins to load. You can follow the progress in the message window. (Don't panic if it seems to freeze, it just takes time). The tree view on the left side now shows all active masters and plugins in their correct load order. By navigating that tree view you can look at every single record in any of your masters or plugins.

Once a record has been selected the detailed contents of that record is shown on the right side. The detail view shows all versions of the selected record from all plugins which contain it. The left most column is the master. The right most column is the plugin that "wins". This is the version of the record that Oblivion sees.

Both the detail view and the record list use the same color coding to signal the conflict state of individual fields (in the detail view) and the record overall (in the record list).

Background color:

White - Single Record:

Green - Multiple but no conflict:

Yellow - Override without conflict:

Red - Conflict:

Text color:

Black - Single Record:

Purple - Master:

Gray - Identical to Master:

Orange - Identical to Master but conflict Winner:

Green - Override without conflict:

Orange - Conflict winner:

Red - Conflict loser:

Conflict detection is not simply based on the existence of multiple records for the same FormID in different plugins but instead performs a comparison of the parsed subrecord data.

The record tree view on the left side has a context menu where you can activate filtering. Filtering is based on the same conflict categorization as the background and text color.

Yes, filtering will take a while. It has to decode and compare the contents of every single record which turns up more then once.

Be warned, this program uses a lot of memory. Performance on a system with less then 2GB of RAM will most likely be sub-optimal. Activating the filtering uses even more memory.

Installation
  1. Extract the contents of the rar any where you so desire or into its own personal folder.
  2. The program will automatically detect the directory where your plugins are located at.

You can change the way the program interacts renaming the TES4View.exe

TES4Edit.exe
TES4Trans.exe

You can also create shortcuts to use on your desktop that will do the same thing that renaming the files will accomplish.

I recommend using this option because it makes it easier to update one file then it is to rename it every time.

Example shortcuts

"C:\Program Files\TES4View 1.2.26 BETA\TES4View.exe" -edit
"C:\Program Files\TES4View 1.2.26 BETA\TES4View.exe" -translate
"C:\Program Files\TES4View 1.2.26 BETA\TES4View.exe"
Homepage

Download TES4Edit from TESNexus

Forum

Elderscrolls forum topic