Difference between revisions of "Talk:ModPCMiscStat"

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imported>Raziel23x
m (formatting)
imported>Haama
(Suggestions)
 
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:These was placed in game back when the expansion came out and changed the main ESM and changes to the gaming mechanics
:These was placed in game back when the expansion came out and changed the main ESM and changes to the gaming mechanics
:--[[User:Raziel23x|Raziel23x]] 21:22, 23 August 2007 (EDT)
:--[[User:Raziel23x|Raziel23x]] 21:22, 23 August 2007 (EDT)
::Maybe you could use a variable for the ''MiscStatID'', and try out different ones >33 (most functions can use a variable); see if anything changes.
::--[[User:Haama|Haama]] 16:42, 30 August 2007 (EDT)


I cant seem to get it to raise though a script function
I cant seem to get it to raise though a script function
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My question is there Certain Values that cannot be raised through scripts positively?   
My question is there Certain Values that cannot be raised through scripts positively?   
:--[[User:Raziel23x|Raziel23x]] 10:07, 30 August 2007 (EDT)
:--[[User:Raziel23x|Raziel23x]] 10:07, 30 August 2007 (EDT)
::I know there's a script on Nirnroot that raises the MiscStat "Nirnroot found" (though I'm not certain that it actually does anything). Otherwise, I'm not surprised about Assaults - there'a not a script on the player to keep track of assaults, so it must be hardcoded, and they probably made it impossible to do via script.
::There are still round-about ways of doing it. For the murder tab you can use 'ref.Kill player'.
::--[[User:Haama|Haama]] 16:42, 30 August 2007 (EDT)

Latest revision as of 15:42, 30 August 2007

While looking at the Misc Stat page in game I notice there is a SI bounty and other stuff listed there but I dont see any ref to them here or anywheres else.
These was placed in game back when the expansion came out and changed the main ESM and changes to the gaming mechanics
--Raziel23x 21:22, 23 August 2007 (EDT)
Maybe you could use a variable for the MiscStatID, and try out different ones >33 (most functions can use a variable); see if anything changes.
--Haama 16:42, 30 August 2007 (EDT)

I cant seem to get it to raise though a script function examples

ModPCMiscStat 31 -1
ModPCMiscStat 31 -10
ModPCMiscStat 31 -100
These will lower Assaults by the number listed above but when i try to raise that number
ModPCMiscStat 31 1
ModPCMiscStat 31 10
ModPCMiscStat 31 100
These will not modify it what so ever.

My question is there Certain Values that cannot be raised through scripts positively?

--Raziel23x 10:07, 30 August 2007 (EDT)
I know there's a script on Nirnroot that raises the MiscStat "Nirnroot found" (though I'm not certain that it actually does anything). Otherwise, I'm not surprised about Assaults - there'a not a script on the player to keep track of assaults, so it must be hardcoded, and they probably made it impossible to do via script.
There are still round-about ways of doing it. For the murder tab you can use 'ref.Kill player'.
--Haama 16:42, 30 August 2007 (EDT)