Difference between revisions of "Category talk:Actors"

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imported>DoublAA
imported>Relax and Play
 
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I'm trying to make a new companion NPC from an existing companion mod (which includes both a .esp + .bsa file) but i keep on getting these errors in TES Construction set:
I'm trying to make a new companion NPC from an existing companion mod (which includes both a .esp + .bsa file) but i keep on getting these errors in TES Construction set:


- model load error: in characters\imperial\tail.nif
- model load error: in characters\imperial\tail.nif
- could not find parent node extra data for 'BASE characters\imperial\tail.nif'
- could not find parent node extra data for 'BASE characters\imperial\tail.nif'
- the biped part 'characters\imperial\tail.nif' should be skinned for...etc
- the biped part 'characters\imperial\tail.nif' should be skinned for...etc


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The original mod works perfectly but when i edited the face & race of the NPC in the CS it started coming up with the errors.  
The original mod works perfectly but when i edited the face & race of the NPC in the CS it started coming up with the errors.  
When i play the game with the edited mod the characters have cross-eyes and lipsync problems. I've seen this problem before but i don't know how to fix it in the construction set. As you can probably tell I'm new at this whole modding thing
When i play the game with the edited mod the characters have cross-eyes and lipsync problems. I've seen this problem before but i don't know how to fix it in the construction set. As you can probably tell I'm new at this whole modding thing
</nowiki>
 
==Ownership spruce up.==
 
Cleaned false information out of the Ownership tab, and listed what previously wasn't there.--[[User:Relax and Play|Relax and Play]] 00:38, 18 November 2008 (EST)
 
Cleaned out my own incorrect info.--[[User:Relax and Play|Relax and Play]] 03:44, 26 November 2008 (EST)

Latest revision as of 03:44, 26 November 2008

I'm trying to make a new companion NPC from an existing companion mod (which includes both a .esp + .bsa file) but i keep on getting these errors in TES Construction set:

- model load error: in characters\imperial\tail.nif

- could not find parent node extra data for 'BASE characters\imperial\tail.nif'

- the biped part 'characters\imperial\tail.nif' should be skinned for...etc

Does anybody know what could be the problem? The original mod works perfectly but when i edited the face & race of the NPC in the CS it started coming up with the errors. When i play the game with the edited mod the characters have cross-eyes and lipsync problems. I've seen this problem before but i don't know how to fix it in the construction set. As you can probably tell I'm new at this whole modding thing

Ownership spruce up.[edit source]

Cleaned false information out of the Ownership tab, and listed what previously wasn't there.--Relax and Play 00:38, 18 November 2008 (EST)

Cleaned out my own incorrect info.--Relax and Play 03:44, 26 November 2008 (EST)