Difference between revisions of "User:Diablerie"
Jump to navigation
Jump to search
imported>Diablerie |
imported>DragoonWraith (to template) |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
== My Mods == | == My Mods == | ||
* '''[http://www.tessource.net/files/file.php?id= | * '''[http://www.tessource.net/files/file.php?id=5432 Claws + Monk Gear]''' (v01.0 pre1)''':''' Gauntlets and claws that do fire, frost, or shock damage when hitting enemies unarmed. | ||
== My Test Mods == | == My Test Mods == | ||
Line 12: | Line 12: | ||
== Mod Ideas == | == Mod Ideas == | ||
* Rings or gauntlets that do magic effects in combat | * Rings or gauntlets that do magic effects in combat. | ||
* A magic bow that does not require arrows, or perhaps creates its own arrows | |||
* ...Tie that in with an appropriate quest. | |||
{{Scripter}} |
Latest revision as of 06:43, 27 April 2008
My Mods[edit | edit source]
- Claws + Monk Gear (v01.0 pre1): Gauntlets and claws that do fire, frost, or shock damage when hitting enemies unarmed.
My Test Mods[edit | edit source]
These are some very basic test mods I made when playing around with the TES Construction Set.
- Simple Level Mod: Sets the skills needed to level to 16, and the skill multiplier to 3. Why have have a maximum level of 50 if the best loot can drop at level 25?
- Remove "Loading area" Messages: I just find them distracting.
Mod Ideas[edit | edit source]
- Rings or gauntlets that do magic effects in combat.
- A magic bow that does not require arrows, or perhaps creates its own arrows
- ...Tie that in with an appropriate quest.