Difference between revisions of "Ceiling and Floor"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Tantalus
m
imported>Tantalus
m
Line 6: Line 6:




If you want a number to be rounded down, just typecast by turning the variable into a short or long.
If you want a number to be rounded down, just typecast by turning the variable into a short or long.  This can be tested/proven using the console in game.


  float fNumber
  float fNumber

Revision as of 00:43, 27 August 2006

Here's how to get the ceiling and floor of a float variable. Floor is truncating the decimal portion (rounding down). Ceiling is rounding up the variable.

Take the number 9.45:
The floor is 9.
The ceiling is 10.


If you want a number to be rounded down, just typecast by turning the variable into a short or long. This can be tested/proven using the console in game.

float fNumber
short iNumber

set fNumber to 1.99
set iNumber to fNumber
;iNumber is now 1


It's only a bit more involved to get the floor. You basically just mod out the decimal portion and subtract.

float fNumber
short iNumber

set fNumber to 9.45
set iNumber to fNumber - (fNumber % 1)
;iNumber is now 9


And now the ceiling.

float fNumber
short iNumber

set fNumber to 9.45
set iNumber to (fNumber - (fNumber % 1)) + 1
;iNumber is now 10