Difference between revisions of "Con SetClipDist"
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imported>WereWolf |
imported>Mmmpld (Definition correction) |
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con_SetClipDist ClipDistance | con_SetClipDist ClipDistance | ||
Sets the distance at which | Sets the distance at which objects stop being rendered. | ||
==Example== | ==Example== | ||
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==Notes== | ==Notes== | ||
*Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name. | *Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name. | ||
*This function is identical to the SetClipDist [[:Category: Console Functions|Console Function]], and should behave as if you had called that function from the console. | *This function is identical to the SetClipDist [[:Category: Console Functions|Console Function]], and should behave as if you had called that function from the console. |
Revision as of 04:07, 6 March 2008
A command for Oblivion Script Extender
Syntax:
con_SetClipDist ClipDistance
Sets the distance at which objects stop being rendered.
Example
con_SetClipDist 4096
Sets the clipping distance to 4096 units, or one cell.
Notes
- Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
- This function is identical to the SetClipDist Console Function, and should behave as if you had called that function from the console.
- This function was not designed to be run from scripts, and so may not work as expected.