Difference between revisions of "GetIsUsedItemType"
Jump to navigation
Jump to search
imported>Khadir (Documenting actor functions ...) |
|||
Line 1: | Line 1: | ||
{{ActorFunction}} | |||
'''Syntax:''' | '''Syntax:''' | ||
[''ActorID''.]GetIsUsedItemType ''ObjectType'' | |||
'''Example:''' | '''Example:''' | ||
GetIsUsedItemType Ingredient | |||
Returns true if the actor is currently using the specified item type. This is ONLY useful in condition functions, because the UsedItem variable is always cleared by the time scripts run, but anything called by AI (picking an Idle, saying a voice, etc) while the variable is set will be able to check it in conditions. | Returns true if the actor is currently using the specified item type. This is ONLY useful in condition functions, because the UsedItem variable is always cleared by the time scripts run, but anything called by AI (picking an Idle, saying a voice, etc) while the variable is set will be able to check it in conditions. | ||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Actor State Functions]] | [[Category: Actor State Functions]] | ||
[[Category: Condition Functions]] | [[Category: Condition Functions]] |
Revision as of 05:16, 28 June 2006
Template:ActorFunction Syntax:
[ActorID.]GetIsUsedItemType ObjectType
Example:
GetIsUsedItemType Ingredient
Returns true if the actor is currently using the specified item type. This is ONLY useful in condition functions, because the UsedItem variable is always cleared by the time scripts run, but anything called by AI (picking an Idle, saying a voice, etc) while the variable is set will be able to check it in conditions.