Difference between revisions of "GetItemCount"
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imported>JOG m |
imported>Khadir (Documenting actor functions ... + wikifying) |
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{{ActorFunction}} | |||
'''Syntax:''' | '''Syntax:''' | ||
[''ActorID''|''ContainerID''.]GetItemCount ''ObjectID'' | |||
'''Examples:''' | '''Examples:''' | ||
if (GetItemCount Gold001 <= 0) | if (GetItemCount Gold001 <= 0) | ||
disable | disable | ||
Line 21: | Line 15: | ||
endif | endif | ||
Returns the number of ObjectID in the actor's inventory. It also works for containers. | |||
==Notes== | |||
*You can use a reference variable as ObjectID. | *You can use a reference variable as ObjectID. |
Revision as of 05:15, 28 June 2006
Template:ActorFunction Syntax:
[ActorID|ContainerID.]GetItemCount ObjectID
Examples:
if (GetItemCount Gold001 <= 0) disable endif
Ref MyItem Short count set MyItem to ArenaAkaviriLongSword if player.GetItemCount MyItem == 0 player.additem MyItem 1 endif
Returns the number of ObjectID in the actor's inventory. It also works for containers.
Notes
- You can use a reference variable as ObjectID.