Difference between revisions of "GetItemCount"
Jump to navigation
Jump to search
imported>DragoonWraith (indentation!) |
imported>Vswe m (Added Search Terms) |
||
Line 41: | Line 41: | ||
[[Category: Inventory Functions]] | [[Category: Inventory Functions]] | ||
[[Category: Inventory Functions (CS 1.0)]] | [[Category: Inventory Functions (CS 1.0)]] | ||
<!-- Begin Search Terms | |||
Get | |||
Item | |||
Count | |||
End Search Terms --> |
Latest revision as of 09:05, 20 June 2008
Syntax:
[ActorID|ContainerID.]GetItemCount ObjectID
Examples:
if (GetItemCount Gold001 <= 0) disable endif
Ref MyItem Short count set MyItem to ArenaAkaviriLongSword if player.GetItemCount MyItem == 0 player.additem MyItem 1 endif
Returns the number of ObjectID in the actor's inventory. It also works for containers.
Notes[edit | edit source]
- You can use a reference variable as ObjectID.
See Also[edit | edit source]