Difference between revisions of "GetNumKeysPressed"
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imported>Timeslip (New obse function) |
imported>JOG (→Notes: No mouse buttons either) |
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==Notes== | ==Notes== | ||
* This function will not pick up mouse buttons. | |||
* Most keyboards can only keep track of a limited number of keys, and may return incorrect results for certain combinations of keys. This function will always accurately reflect how many keys direct input, and hence oblivion, can see as being pressed, but may not always reflect what the player is actually doing. | * Most keyboards can only keep track of a limited number of keys, and may return incorrect results for certain combinations of keys. This function will always accurately reflect how many keys direct input, and hence oblivion, can see as being pressed, but may not always reflect what the player is actually doing. | ||
Revision as of 02:11, 24 August 2006
A command for Oblivion Script Extender
Syntax:
GetNumKeysPressed
Retrieves the number of keyboard keys currently being pressed.
Notes
- This function will not pick up mouse buttons.
- Most keyboards can only keep track of a limited number of keys, and may return incorrect results for certain combinations of keys. This function will always accurately reflect how many keys direct input, and hence oblivion, can see as being pressed, but may not always reflect what the player is actually doing.