Difference between revisions of "Template talk:OBSE Format Specifiers"
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imported>Quetzilla |
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[[User:Low Post|Low Post]] 18:10, 10 August 2008 (EDT) | [[User:Low Post|Low Post]] 18:10, 10 August 2008 (EDT) | ||
:You can go ahead and add those to the list. If anyone has time this page coyuld use some better formatting as it's not very well laid out as is. | |||
:--[[User:Quetzilla|quetzilla]] 20:47, 11 August 2008 (EDT) |
Revision as of 19:47, 11 August 2008
There are two more specifiers which aren't mentioned here (They aren't mentioned on the OBSE-Homepage, too, but they exist):
%a
This displays the sign related to the ASCII-Code which is provided by the Variable.
Attention should be paid to the value 0 (which will end the String) and 37 (%, will almost always cause a CTD because this would require a special variable). With %a it is even possible to display a ;(semicolon, 59), or a Tab (9, the thing used for formatting ;)).
%v
This displays the name of the Actor Value according to the Actor Value Code provided by the Variable.
Edit:
Oh, and is this still true:
- Magic Item: Prints the nth Magic Effect
- For effects with specific actor values, this will display "Attribute" or "Skill" rather than the actor value itself.
- Magic Item: Prints the nth Magic Effect
What I've heard in the OBSE-Thread sounds like this was fixed with OBSE v0015.
Low Post 18:10, 10 August 2008 (EDT)
- You can go ahead and add those to the list. If anyone has time this page coyuld use some better formatting as it's not very well laid out as is.
- --quetzilla 20:47, 11 August 2008 (EDT)