Difference between revisions of "CreatureHasNoMovement"

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{{Beta}}
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]



Latest revision as of 03:22, 19 January 2008

A command for Oblivion Script Extender

Syntax:

(noMovement:bool) reference.CreatureHasNoMovement creature:ref

Returns 1 if the No Movement flag is set on the creature.

See Also[edit | edit source]