Difference between revisions of "DDS Tools Listing"
imported>Lhammonds (Added AMD GPU MeshMapper) |
imported>Lhammonds (Added NVidia Melody and updated others) |
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
8.91 BETA | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
March 28, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
2.4. | 2.4.5 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
March 6, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
2.0.3 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
April 11, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
4. | 4.1 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
October 15, 2007 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
2. | 2.6 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
Janurary 15, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
1.0. | 1.0.10 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
April 9, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
8.31. | 8.31.1127.1645 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
December 4, 2007 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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* readDXT - reads compressed images and writes .TGA files | * readDXT - reads compressed images and writes .TGA files | ||
* nvDXTlib - library for working with .DDS files | * nvDXTlib - library for working with .DDS files | ||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
* Unknown | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
* Unknown | |||
|- | |||
|} | |||
{| cellpadding="5" cellspacing="0" width="100%" | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" width="100" | Name | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
NVidia Melody | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Version | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
1.2 | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Date | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
Unknown | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Type | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
Utility | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Cost | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
FREE | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Download | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
[http://developer.nvidia.com/object/melody_home.html NVidia.com] | |||
|- | |||
!style="background:#ffdead;border-bottom:1px solid;" | Description | |||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |||
NVIDIA Melody creates high quality normal maps that make a low-poly model look like a high-poly model. Simply load your low-poly working model, then load your high-poly reference model, click the "Generate Normal Map" button and watch Melody go to town. The normal map generator can also create texture coordinates from your high-poly reference model using a projection technique. | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Advantages | !style="background:#ffdead;border-bottom:1px solid;" | Advantages | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
3. | 3.30 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
April 10, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
1. | 1.41 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
December 18, 2007 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type | ||
Line 1,071: | Line 1,112: | ||
!style="background:#ffdead;border-bottom:1px solid;" | Version | !style="background:#ffdead;border-bottom:1px solid;" | Version | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
3. | 3.14.6 | ||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Date | !style="background:#ffdead;border-bottom:1px solid;" | Date | ||
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | |style="background:#ffeded;border-bottom:1px solid;" colspan="2"| | ||
April 18, 2008 | |||
|- | |- | ||
!style="background:#ffdead;border-bottom:1px solid;" | Type | !style="background:#ffdead;border-bottom:1px solid;" | Type |
Revision as of 02:21, 23 April 2008
Name |
Adobe Photoshop | |
---|---|---|
Version |
CS3 | |
Date |
Unknown | |
Type |
Graphics Editor | |
Cost |
$650.00 | |
Download | ||
Description |
The essential software for perfecting your images, Adobe® Photoshop® CS3 now offers productivity and workflow enhancements, powerful new editing tools, and breakthrough compositing capabilities. | |
Advantages |
| |
Disadvantages |
|
Name |
Adobe Photoshop Plug-ins | |
---|---|---|
Version |
8.23 | |
Date |
Unknown | |
Type |
Plugin | |
Cost |
FREE | |
Download | ||
Description |
This installer contains two plug-ins and several helpful scripts for Adobe® Photoshop®:
| |
Advantages |
| |
Disadvantages |
|
Name |
AMD GPU MeshMapper | |
---|---|---|
Version |
1.0 | |
Date |
February 13, 2008 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
GPU MeshMapper generates normal, displacement and ambient occlusion maps for a low-resolution mesh based on the details from a high-resolution mesh. | |
Advantages |
| |
Disadvantages |
|
Name |
Corel Paint Shop Pro | |
---|---|---|
Version |
X2 | |
Date |
Unknown | |
Type |
Graphics Editor | |
Cost |
$70.00 USD | |
Download | ||
Description |
Filled with one-of-a-kind photo tools sure to please even the most discerning photographer, Corel® Paint Shop Pro® Photo XI is the ideal choice for people who want extraordinary photos. With a built-in Learning Center to help first time users get started, it's the easiest way to get professional-looking photos - fast! | |
Advantages |
| |
Disadvantages |
|
Name |
Crazy Bump | |
---|---|---|
Version |
8.91 BETA | |
Date |
March 28, 2008 | |
Type |
Utility | |
Cost |
FREE (until version 1.0 releases) | |
Download | ||
Description |
A standalone application for creating normal maps from height maps or images, with a surprising amount of options. | |
Advantages |
| |
Disadvantages |
|
Name |
DDS Converter 2 | |
---|---|---|
Version |
2.1 | |
Date |
March 18, 2005 | |
Type |
Standalone Utility | |
Cost |
FREE | |
Download | ||
Description |
This program converts between common image files and DXT-compressed textures. Since nVidia's tool is used to achieve this goal, this program mostly acts as a front-end to this tool. | |
Advantages |
| |
Disadvantages |
|
Name |
DDS Thumbnail Viewer | |
---|---|---|
Version |
Unknown | |
Date |
Unknown | |
Type |
Windows Shell Utility | |
Cost |
FREE | |
Download | ||
Description |
Allows you to view .dds files in Thumbnail view in the Windows Explorer. | |
Advantages |
| |
Disadvantages |
|
Name |
DDS Plugin for Paint.NET | |
---|---|---|
Version |
1.10 | |
Date |
April 14, 2007 | |
Type |
Plugin | |
Cost |
FREE | |
Download | ||
Description |
Plugin for Paint.net that allows it to load and save DXT1, DXT3, DXT5 and a bunch of non-compressed texture formats. | |
Advantages |
| |
Disadvantages |
|
Name |
DXTBmp | |
---|---|---|
Version |
4.00.79 | |
Date |
May 21, 2004 | |
Type |
Standalone Utility | |
Cost |
FREE | |
Download | ||
Description |
16/24/32 bit and DXT Extended Bitmap Manipulation. | |
Advantages |
| |
Disadvantages |
|
Name |
Filter Forge | |
---|---|---|
Version |
Unknown | |
Date |
Unknown | |
Type |
Photoshop Plugin | |
Cost |
30-day trial / $299 Full Version | |
Download | ||
Description |
Filter Forge creates high-quality procedural textures from a given set of instructions with 3d application in mind. It can also generate different effect maps to go along with a texture. | |
Advantages |
| |
Disadvantages |
|
Name |
Genetica | |
---|---|---|
Version |
2.5 | |
Date |
Unknown | |
Type |
Graphics Editor | |
Cost |
$400.00 | |
Download | ||
Description |
Genetica 2.5 is Spiral Graphics' latest seamless texture editor. | |
Advantages |
| |
Disadvantages |
|
Name |
GIMP | |
---|---|---|
Version |
2.4.5 | |
Date |
March 6, 2008 | |
Type |
Graphics Editor | |
Cost |
FREE (Open Source) | |
Download | ||
Description |
GIMP is the GNU Image Manipulation Program. It is a freely distributed piece of software for such tasks as photo retouching, image composition and image authoring. It works on many operating systems, in many languages. | |
Advantages |
| |
Disadvantages |
|
Name |
GIMPShop | |
---|---|---|
Version |
2.2.8 | |
Date |
Unknown | |
Type |
Graphics Editor | |
Cost |
FREE | |
Download | ||
Description |
GIMPshop is a modification of the free/open source GNU Image Manipulation Program (GIMP), intended to replicate the feel of Adobe Photoshop. Its primary purpose is to make users of Photoshop feel comfortable using GIMP. | |
Advantages |
| |
Disadvantages |
|
Name |
GIMP DDS Plugin | |
---|---|---|
Version |
2.0.3 | |
Date |
April 11, 2008 | |
Type |
GIMP Plugin | |
Cost |
FREE | |
Download | ||
Description |
A plugin for GIMP that allows you to load and save images in DirectDraw Surface (DDS) format. | |
Advantages |
| |
Disadvantages |
|
Name |
GIMP Normal Map Plugin | |
---|---|---|
Version |
1.2.1 | |
Date |
September 18, 2006 | |
Type |
GIMP Plugin | |
Cost |
FREE | |
Download | ||
Description |
This is a plugin for GIMP version 2.0 and above. It allows you to convert images into RGB normal maps for use in per-pixel lighting applications. The goal is to completely clone NVIDIA's photoshop plugin, with a few new useful features. | |
Advantages |
| |
Disadvantages |
|
Name |
IrfanView | |
---|---|---|
Version |
4.1 | |
Date |
October 15, 2007 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
A small, speedy and powerful image viewer. Capable of reading a large amount of image formats, it also has a plugin for reading .dds images. | |
Advantages |
| |
Disadvantages |
|
Name |
Keep Details | |
---|---|---|
Version |
1.1 | |
Date |
June 28, 2007 | |
Type |
Profile Settings | |
Cost |
FREE | |
Download | ||
Description |
This pack is a series of four profile settings for nVidia's .DDS import/export utility for photoshop. They make attempts to keep mipmaps for .dds compressed images sharper, and maintain more detail. | |
Advantages |
| |
Disadvantages |
|
Name |
MapZone Editor | |
---|---|---|
Version |
2.6 | |
Date |
Janurary 15, 2008 | |
Type |
Texture Creator | |
Cost |
FREE | |
Download | ||
Description |
MaPZone is simply the most advanced texturing tool ever. MaPZone is only intended to be used for producing high quality textures, and this is what it does best. Based on a unique and patented technology called the FX Maps, MaPZone is the only procedural tool giving you that much control over your creation. | |
Advantages |
| |
Disadvantages |
|
Name |
Mudbox | |
---|---|---|
Version |
1.0.7 | |
Date |
October 2007 | |
Type |
3D / Graphics Editor | |
Cost |
$30.00 USD | |
Download | ||
Description |
Mudbox is the first advanced, high resolution brush-based 3D sculpting software that is built from the ground up to address the needs of the professional digital sculptor.
| |
Advantages |
| |
Disadvantages |
|
Name |
NifSkope | |
---|---|---|
Version |
1.0.10 | |
Date |
April 9, 2008 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
A graphical program that allows you to open NIF files, view their contents, edit them, and write them back out again. You can use it to quickly make changes to specific properties of a NIF file such as changing the texture, adding translucency, and more. A 3D view of the contents of the NIF file allows you to preview your changes instantly. You can even create texture templates, and import & export OBJ files. | |
Advantages |
| |
Disadvantages |
|
Name |
NVidia DDS Utilities | |
---|---|---|
Version |
8.31.1127.1645 | |
Date |
December 4, 2007 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
| |
Advantages |
| |
Disadvantages |
|
Name |
NVidia Melody | |
---|---|---|
Version |
1.2 | |
Date |
Unknown | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
NVIDIA Melody creates high quality normal maps that make a low-poly model look like a high-poly model. Simply load your low-poly working model, then load your high-poly reference model, click the "Generate Normal Map" button and watch Melody go to town. The normal map generator can also create texture coordinates from your high-poly reference model using a projection technique. | |
Advantages |
| |
Disadvantages |
|
Name |
Paint.NET | |
---|---|---|
Version |
3.30 | |
Date |
April 10, 2008 | |
Type |
Graphics Editor | |
Cost |
FREE | |
Download | ||
Description |
Graphics editor. | |
Advantages |
| |
Disadvantages |
|
Name |
Texture Maker 3 | |
---|---|---|
Version |
3 | |
Date |
Unknown | |
Type |
Utility | |
Cost |
$37.99 USD | |
Download | ||
Description |
Generates procedural textures, and extract portions of an existing image to generate from. Texture Maker 3 can also animate the procedurals, and features a particle system for more animated flipbook-styled effects. | |
Advantages |
| |
Disadvantages |
|
Name |
The Compressonator | |
---|---|---|
Version |
1.41 | |
Date |
December 18, 2007 | |
Type |
Standalone Utility | |
Cost |
FREE | |
Download | ||
Description |
A tool for compressing textures and creating mip-map levels. | |
Advantages |
| |
Disadvantages |
|
Name |
UVMapper | |
---|---|---|
Version |
0.26b | |
Date |
January 3, 2005 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
A stand-alone texture mapping utility for the creation and modification of UV coordinates for n-sided polygonal 3D models. | |
Advantages |
| |
Disadvantages |
|
Name |
xNormal | |
---|---|---|
Version |
3.14.6 | |
Date |
April 18, 2008 | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
For generating normal maps from high-poly meshes. It can also generate other map types, as well as use heightmaps as input. | |
Advantages |
| |
Disadvantages |
|
Name |
Windows Texture Viewer | |
---|---|---|
Version |
0.69b | |
Date |
Unknown | |
Type |
Utility | |
Cost |
FREE | |
Download | ||
Description |
WTV was developed by Tomas Blaho for simple DDS viewing, especially for those DDS files with an alpha channel. | |
Advantages |
| |
Disadvantages |
|
Name |
ZBrush | |
---|---|---|
Version |
3.1 | |
Date |
Unknown | |
Type |
3D Graphics Utility | |
Cost |
$300.00 USD | |
Download | ||
Description |
ZBrush 3 gives you access to unparalleled power and control previously unknown in digital art creation software. Controls enable sculptors to create with a stylus and a tablet as intuitively as if they were using their hands on a block of clay. ZBrush further extends the creation experience, harnessing technology and providing artists with a multitude of creation-enhancing tools. | |
Advantages |
| |
Disadvantages |
|
See Also
- Choose the right DXTC compression algorithm by Blade9722
- Texture Compression Techniques and Tips by Allen Sherrod
- Making Quality Game Textures by Riccard Linde
- Tips for Editing Normal Maps by Ben Cloward