Difference between revisions of "FAIDefaultSpeechMult"
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imported>Scruggs (Doesn't actually work, does it?) |
imported>Talkie Toaster |
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!style="background:#ffdead;" width="100" | Description | !style="background:#ffdead;" width="100" | Description | ||
|style="background:#ffeded;" | | |style="background:#ffeded;" | | ||
'''This setting does not work, and appears to conflict with normal NPC dialogue. Do not use it.''' | |||
If there is no voice file and no lip animation file, the time that dialogue will be displayed on-screen. '''Does not appear to work'''. | If there is no voice file and no lip animation file, the time that dialogue will be displayed on-screen. '''Does not appear to work'''. |
Revision as of 10:52, 12 June 2007
Description |
This setting does not work, and appears to conflict with normal NPC dialogue. Do not use it. If there is no voice file and no lip animation file, the time that dialogue will be displayed on-screen. Does not appear to work. |
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Formula |
Time on screen = fAIDefaultSpeechMult * the length of the string |
Default value |
0.05 |