Difference between revisions of "FBlockSkillBase"

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Determines the percent of damage that is disregard when an attack is blocked from block level 0.
Determines the percent of damage that is disregard when an attack is blocked from block level 0. A value of 1.0 means 100%. This percentage is added to the total amount of block percentage, so with fblockmax at 1.0, a block skill of 75 and this setting at 0.25 100% of the damage will be blocked.


Note that the total damage that is blocked is capped by [[fBlockMax]]. <br>
Note that the total damage that is blocked is capped by [[fBlockMax]]. <br>

Latest revision as of 08:32, 18 March 2010

Description

Determines the percent of damage that is disregard when an attack is blocked from block level 0. A value of 1.0 means 100%. This percentage is added to the total amount of block percentage, so with fblockmax at 1.0, a block skill of 75 and this setting at 0.25 100% of the damage will be blocked.

Note that the total damage that is blocked is capped by fBlockMax.
The damage blocked by hand to hand or just a weapon is also determent by fBlockAmountHandToHandMult and fBlockAmountWeaponMult respectively and by FBlockScoreNoShieldMult.

Default value

0.0000