Difference between revisions of "FBribeMult"

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Bribery is controlled by three values [[fBribeBase]], [[fBribeMult]], [[fBribeCurve]].  
Bribery is controlled by three values [[fBribeBase]], [[fBribeMult]], [[fBribeScale]].  




*The Base value sets the lowest bribe value and is used as an offset.  
*The Base value sets the lowest bribe value and is used as an offset.  
*The Mult value is a multiplier times the combined levels and skills of the two actors.  
*The Mult value is a multiplier times the combined levels and skills of the two actors.  
*The Curve value controls how steep the non-linear increase will be. If fBribeCurve is set to 1.0, bribe values increase linearly based on the combined levels and skills of the two actors.
*The Scale value controls how steep the non-linear increase will be. If fBribeScale is set to 1.0, bribe values increase linearly based on the combined levels and skills of the two actors.


[[Category:Settings]]
[[Category:Settings]]

Revision as of 10:16, 30 March 2006

Bribery is controlled by three values fBribeBase, fBribeMult, fBribeScale.


  • The Base value sets the lowest bribe value and is used as an offset.
  • The Mult value is a multiplier times the combined levels and skills of the two actors.
  • The Scale value controls how steep the non-linear increase will be. If fBribeScale is set to 1.0, bribe values increase linearly based on the combined levels and skills of the two actors.