Difference between revisions of "FCrimeDispPickpocket"
Jump to navigation
Jump to search
imported>Halo112358 m |
imported>Qazaaq (formatting) |
||
Line 1: | Line 1: | ||
{| border="1" cellpadding="5" cellspacing="0" | |||
|- | |||
!style="background:#ffdead;" width="100" | Description | |||
|style="background:#ffeded;" | | |||
Witnessing a [[Crime|crime]] may affect an NPC's disposition to the criminal. This is the modifier to disposition that happens when an NPC witnesses pickpocking against someone he likes. If the NPC is the one being pickpocketed, the modifier is multiplied by [[fCrimeDispPersonal]] first, which increases the disposition penalty. | Witnessing a [[Crime|crime]] may affect an NPC's disposition to the criminal. This is the modifier to disposition that happens when an NPC witnesses pickpocking against someone he likes. If the NPC is the one being pickpocketed, the modifier is multiplied by [[fCrimeDispPersonal]] first, which increases the disposition penalty. | ||
|- | |||
!style="background:#ffdead;" |Default value | |||
|style="background:#ffeded;" | | |||
-25.000 | |||
|} | |||
[[Category:Settings]] | [[Category:Settings]] | ||
[[Category:Crime Settings]] | [[Category:Crime Settings]] |
Revision as of 12:44, 29 June 2007
Description |
Witnessing a crime may affect an NPC's disposition to the criminal. This is the modifier to disposition that happens when an NPC witnesses pickpocking against someone he likes. If the NPC is the one being pickpocketed, the modifier is multiplied by fCrimeDispPersonal first, which increases the disposition penalty. |
---|---|
Default value |
-25.000 |