Difference between revisions of "FCrimeDispPickpocket"

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{| border="1" cellpadding="5" cellspacing="0"
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!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |
Witnessing a [[Crime|crime]] may affect an NPC's disposition to the criminal. This is the modifier to disposition that happens when an NPC witnesses pickpocking against someone he likes. If the NPC is the one being pickpocketed, the modifier is multiplied by [[fCrimeDispPersonal]] first, which increases the disposition penalty.
Witnessing a [[Crime|crime]] may affect an NPC's disposition to the criminal. This is the modifier to disposition that happens when an NPC witnesses pickpocking against someone he likes. If the NPC is the one being pickpocketed, the modifier is multiplied by [[fCrimeDispPersonal]] first, which increases the disposition penalty.


|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
-25.000


'''default value:''' -25.0000
|}


[[Category:Settings]]
[[Category:Settings]]
[[Category:Crime Settings]]
[[Category:Crime Settings]]

Revision as of 12:44, 29 June 2007

Description

Witnessing a crime may affect an NPC's disposition to the criminal. This is the modifier to disposition that happens when an NPC witnesses pickpocking against someone he likes. If the NPC is the one being pickpocketed, the modifier is multiplied by fCrimeDispPersonal first, which increases the disposition penalty.

Default value

-25.000