Difference between revisions of "FHostileActorInteriorDistance"

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imported>Limorkil
 
imported>Buckermann
m (added Category:Settings, added link to FHostileActorExteriorDistance)
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The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.
The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.


FHostileActorExteriorDistance is for wilderness encounters.  FHostileActorInteriorDistance is for dungeon encounters.
[[FHostileActorExteriorDistance]] is for wilderness encounters.  FHostileActorInteriorDistance is for dungeon encounters.
 
 
[[Category:Settings]]

Revision as of 17:46, 13 April 2006

The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.

FHostileActorExteriorDistance is for wilderness encounters. FHostileActorInteriorDistance is for dungeon encounters.