Difference between revisions of "Category:Actors"

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*'''Ownership Tab:''' Only meaningful for Horse creatures. Ownership is used to resolve crimes of stealing horses.
*'''Ownership Tab:''' Only meaningful for Horse creatures. Ownership is used to resolve crimes of stealing horses.
*'''Merchant Container Tab:''' Only meaningful for NPCs that buy and sell. Points to the container where items they buy will be placed. This prevents the player from burdening the NPC to the point where he can't move. As a rule, merchant containers are placed outside the geometry of the space where the player cannot activate them. They are also give "needs a key" lock level.
*'''Merchant Container Tab:''' Only meaningful for NPCs that buy and sell. Points to the container where items they buy will be placed. This prevents the player from burdening the NPC to the point where he can't move. As a rule, merchant containers are placed outside the geometry of the space where the player cannot activate them. They are also give "needs a key" lock level. To prevent conflicting mod compatibility, stick items you wish to add to existing merchants in a separate container. [http://www.elderscrolls.com/forums/index.php?showtopic=329799 Merchant compatibility][[User:Marco0009|Marco0009]]
 
*'''Travel Horse Tab:''' If the NPC is travelling in the Tamriel world space, and is near this horse, he will attempt to use it to travel.
*'''Travel Horse Tab:''' If the NPC is travelling in the Tamriel world space, and is near this horse, he will attempt to use it to travel.




[[Category:Objects]]
[[Category:Objects]]

Revision as of 21:26, 1 April 2006

Actors is the class of objects that run AI routines. They move in the world, can engage in combat, and can interact with other objects such as doors.

There are two types of actors, creatures and NPCs. A lot of the data for the two types is identical. However, there are significant differences.

Reference Fields

All actor references are considered to be persistent.

  • Ownership Tab: Only meaningful for Horse creatures. Ownership is used to resolve crimes of stealing horses.
  • Merchant Container Tab: Only meaningful for NPCs that buy and sell. Points to the container where items they buy will be placed. This prevents the player from burdening the NPC to the point where he can't move. As a rule, merchant containers are placed outside the geometry of the space where the player cannot activate them. They are also give "needs a key" lock level. To prevent conflicting mod compatibility, stick items you wish to add to existing merchants in a separate container. Merchant compatibilityMarco0009
  • Travel Horse Tab: If the NPC is travelling in the Tamriel world space, and is near this horse, he will attempt to use it to travel.

Subcategories

This category has the following 2 subcategories, out of 2 total.

C

N

  • NPC(9 P)