Difference between revisions of "FPCBaseHealthMult"

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imported>Buckermann
imported>Dev akm
(added clarification on base health recalc at level-up)
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Affects the health of the player at the start of the game.  Value is multiplied by the player's endurance to calculate starting health.  Has no effect on health when the player levels up.
Affects the health of the player at the start of the game.  Value is multiplied by the player's endurance to calculate starting health.  Has no effect on health when the player levels up unless the player gains Endurance that level, in which case the player's base health will be recalculated according to this setting.




[[Category:Settings]]
[[Category:Settings]]

Revision as of 13:45, 15 February 2007

Affects the health of the player at the start of the game. Value is multiplied by the player's endurance to calculate starting health. Has no effect on health when the player levels up unless the player gains Endurance that level, in which case the player's base health will be recalculated according to this setting.