Difference between revisions of "ForceWeather"
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imported>Mrmistophelees m |
imported>Evrae |
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Line 22: | Line 22: | ||
:OblivionStormTamrielMQ16 0006BC8B | :OblivionStormTamrielMQ16 0006BC8B | ||
;Oblivion | ;Oblivion | ||
: | :OblivionDefault 00032E15 | ||
:OblivionElectrical 00067198 | |||
:OblivionMountainFog 000671A1 | |||
:OblivionSigil 000C0999 | |||
:OblivionStormOblivion 00067199 | |||
:SigilWhiteOut 000C42DE | |||
==See Also== | ==See Also== |
Revision as of 11:52, 8 August 2006
Syntax:
ForceWeather WeatherID WeatherOverrideFlag (optional)
Example:
ForceWeather Clear ForceWeather OblivionStorm 1 fw SigilWhiteOut
Forces the weather to immediately switch to the specified weather. If OverrideWeatherFlag is 1, the weather will not change again until ReleaseWeatherOverride is called. Otherwise, the weather will change back in the normal fashion according to the weather system.
Console IDs
- Tamriel
- CamoranWeather 000370CE
- Clear 00038EEE
- Cloudy 00038EFE
- DefaultWeather 0000015E
- Fog 00038EEF
- Overcast 00038EEC
- Rain 00038EF2
- Snow 00038EED
- Thunderstorm 00038EF1
- OblivionStormTamriel 000836D5
- OblivionStormTamrielMQ16 0006BC8B
- Oblivion
- OblivionDefault 00032E15
- OblivionElectrical 00067198
- OblivionMountainFog 000671A1
- OblivionSigil 000C0999
- OblivionStormOblivion 00067199
- SigilWhiteOut 000C42DE