Difference between revisions of "GetClassAttribute"

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imported>WereWolf
(Added example)
imported>WereWolf
(Fixed example)
Line 10: Line 10:
  set FirstAttibute to player.GetClassAttibute 0
  set FirstAttibute to player.GetClassAttibute 0
  set SecondAttibute to player.GetClassAttibute 1
  set SecondAttibute to player.GetClassAttibute 1
Gets the first and second attribute of player's class.
Gets the 1st and 2nd 'Primary Attributes' of player's class.





Revision as of 16:23, 9 September 2007

A command for Oblivion Script Extender

Returns the Nth attribute of the class.

Syntax:

(attribute:short) reference.GetClassAttribute whichAttribute:short class:ref

Example:

short FirstAttibute
short SecondAttibute
set FirstAttibute to player.GetClassAttibute 0
set SecondAttibute to player.GetClassAttibute 1

Gets the 1st and 2nd 'Primary Attributes' of player's class.


Notes

  • 'whichAttibute' will be: 0 = first attribute and 1 = second attribute.
  • If called on a reference it will attempt to find the class from that referenced NPC and use that.
  • If a class FormID is passed, that takes precedence.
Actor Value Codes:
  0:    Strength
  1:    Intelligence
  2:    Willpower
  3:    Agility
  4:    Speed
  5:    Endurance
  6:    Personality
  7:    Luck
  8:    Health
  9:    Magicka
 10:    Fatigue
 11:    Encumbrance
 12:    Armorer
 13:    Athletics
 14:    Blade
 15:    Block
 16:    Blunt
 17:    HandToHand
 18:    HeavyArmor
 19:    Alchemy
 20:    Alteration
 21:    Conjuration
 22:    Destruction
 23:    Illusion
 24:    Mysticism
 25:    Restoration
 26:    Acrobatics
 27:    LightArmor
 28:    Marksman
 29:    Mercantile
 30:    Security
 31:    Sneak
 32:    Speechcraft
 33:    Aggression
 34:    Confidence
 35:    Energy
 36:    Responsibility
 37:    Bounty
 38:    Fame
 39:    Infamy
 40:    MagickaMultiplier
 41:    NightEyeBonus
 42:    AttackBonus
 43:    DefendBonus
 44:    CastingPenalty
 45:    Blindness
 46:    Chameleon
 47:    Invisibility
 48:    Paralysis
 49:    Silence
 50:    Confusion
 51:    DetectItemRange
 52:    SpellAbsorbChance
 53:    SpellReflectChance
 54:    SwimSpeedMultiplier
 55:    WaterBreathing
 56:    WaterWalking
 57:    StuntedMagicka
 58:    DetectLifeRange
 59:    ReflectDamage
 60:    Telekinesis
 61:    ResistFire
 62:    ResistFrost
 63:    ResistDisease
 64:    ResistMagic
 65:    ResistNormalWeapons
 68:    ResistParalysis
 67:    ResistPoison
 68:    ResistShock
 69:    Vampirism
 70:    Darkness
 71:    ResistWaterDamage
256:    No Actor Value

See Also