Difference between revisions of "GetClassSpecialization"
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imported>WereWolf (New page: A command for Oblivion Script Extender Returns the class specialization. '''Syntax:''' (specialization:short) ''reference.''GetClassSpecialization...) |
imported>WereWolf (Fixed categories) |
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Line 18: | Line 18: | ||
*[[GetClass]] | *[[GetClass]] | ||
*[[GetClassSkill]] | *[[GetClassSkill]] | ||
*[[ | *[[GetClassAttribute]] | ||
*[[IsClassSkill]] | *[[IsClassSkill]] | ||
*[[IsClassAttribute]] | *[[IsClassAttribute]] |
Revision as of 15:00, 9 September 2007
A command for Oblivion Script Extender
Returns the class specialization.
Syntax:
(specialization:short) reference.GetClassSpecialization class:ref
Notes
- If called on a reference it will attempt to find the class from that referenced NPC and use that.
- If a class FormID is passed, that takes precedence.
Class Specialization Codes: 0: Combat 1: Magic 2: Stealth