Difference between revisions of "GetDead"
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imported>JOG |
imported>Fierydog |
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Line 4: | Line 4: | ||
BossGoblin.GetDead | BossGoblin.GetDead | ||
Returns | Returns 1 if the object reference is dead. | ||
==See Also== | ==See Also== |
Revision as of 05:42, 2 January 2007
Syntax:
[ActorID.]GetDead
Example:
BossGoblin.GetDead
Returns 1 if the object reference is dead.