Difference between revisions of "GetDead"

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imported>JOG
imported>Fierydog
Line 4: Line 4:
   BossGoblin.GetDead  
   BossGoblin.GetDead  


Returns true if the object reference is dead.  
Returns 1 if the object reference is dead.  


==See Also==  
==See Also==  

Revision as of 05:42, 2 January 2007

Syntax:

 [ActorID.]GetDead

Example:

 BossGoblin.GetDead 

Returns 1 if the object reference is dead.

See Also

GetDeadCount