Difference between revisions of "GetDetectionLevel"

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imported>JustTim
(→‎See Also: GetDetected, IsActorDetected)
imported>Khadir
(Documenting actor functions ...)
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{{ActorFunction}}
'''Syntax:'''
'''Syntax:'''
  GetDetectionLevel TargetActor  
  [''ActorID''.]GetDetectionLevel ''TargetActor''
'''Example:'''
'''Example:'''
  ScaryGuard.GetDetectionLevel player  
  ScaryGuard.GetDetectionLevel player  
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==See Also==
==See Also==
[[GetDetected]]
* [[GetDetected]]
 
* [[IsActorDetected]]
[[IsActorDetected]]


[[Category: Functions]]
[[Category: Functions]]
[[Category: Crime Functions]]
[[Category: Crime Functions]]
[[Category: Condition Functions]]
[[Category: Condition Functions]]

Revision as of 04:50, 28 June 2006

Template:ActorFunction Syntax:

[ActorID.]GetDetectionLevel TargetActor 

Example:

ScaryGuard.GetDetectionLevel player 

Used to check the current detection level for the calling actor for the TargetActor. Returns 0-3 for the levels of detection:

0 = Lost
1 = Unseen
2 = Noticed
3 = Seen

See Also