Difference between revisions of "IsRunning"

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imported>Scruggs
(returns 1 if auto-run is toggled)
imported>DragoonWraith
(CS 1.0)
Line 3: Line 3:


==See Also==
==See Also==
[[SetForceRun]]
* [[SetForceRun]]
 
* [[GetForceRun]]
[[GetForceRun]]




[[Category: Functions]]
[[Category: Functions]]
[[Category: Functions (CS 1.0)]]
[[Category: Actor Functions]]
[[Category: Actor Functions (CS 1.0)]]
[[Category: Actor State Functions]]
[[Category: Actor State Functions]]
[[Category: Condition Functions]]
[[Category: Condition Functions]]
[[Category:Actor Functions]]

Revision as of 11:12, 12 July 2007

Returns 1 if the actor is currently running. If called on the player, this function returns 1 if auto-run is toggled, regardless of whether the player is actually moving.


See Also