Difference between revisions of "IsRunning"
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[[Category: Actor State Functions]] | [[Category: Actor State Functions]] | ||
[[Category: Condition Functions]] | [[Category: Condition Functions]] | ||
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Revision as of 11:57, 20 June 2008
Returns 1 if the actor is currently running. If called on the player, this function returns 1 if 'always run' (not auto-run, which is the Q key) is toggled, regardless of whether the player is actually moving.
See Also