Difference between revisions of "IsSpellHostile"
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imported>DragoonWraith (updating) |
imported>DragoonWraith (updating note) |
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'''Syntax:''' | '''Syntax:''' | ||
(isHostile:bool) IsSpellHostile spell:ref | (isHostile:bool) IsSpellHostile spell:ref | ||
(isHostile:bool) GetSpellHostile spell:ref | |||
Returns 1 if spell is considered hostile. | Returns 1 if spell is considered hostile. | ||
== Notes == | == Notes == | ||
* '''In the OBSE v0015, beta 1 documentation, | * '''In the OBSE v0015, beta 1 documentation, only GetSpellHostile is listed, but this alias has not been implemented.''' Currently, only IsSpellHostile will work. In the final release of v0015, both aliases will work. | ||
* In most cases, a spell is hostile so long as it has at least one hostile effect. | * In most cases, a spell is hostile so long as it has at least one hostile effect. | ||
* [[SetSpellHostile]] may override this, so a spell with no hostile effects may be considered hostile, or a spell with hostile effects may be considered non-hostile. | * [[SetSpellHostile]] may override this, so a spell with no hostile effects may be considered hostile, or a spell with hostile effects may be considered non-hostile. |
Latest revision as of 09:32, 27 May 2008
A command for Oblivion Script Extender
Syntax:
(isHostile:bool) IsSpellHostile spell:ref (isHostile:bool) GetSpellHostile spell:ref
Returns 1 if spell is considered hostile.
Notes[edit | edit source]
- In the OBSE v0015, beta 1 documentation, only GetSpellHostile is listed, but this alias has not been implemented. Currently, only IsSpellHostile will work. In the final release of v0015, both aliases will work.
- In most cases, a spell is hostile so long as it has at least one hostile effect.
- SetSpellHostile may override this, so a spell with no hostile effects may be considered hostile, or a spell with hostile effects may be considered non-hostile.
- Removing all hostile effects from a hostile spell or adding hostile effects to a non-hostile spell will not update the hostility of the spell automatically.