Difference between revisions of "MenuMode"

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imported>Maturin
 
imported>Rick
m (Added Credits, SigilStone, Recharge, TextEdit menu modes)
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Specific menu:
Specific menu:
  1001 = Message  
  1001 = Message
  1002 = Inventory  
  1002 = Inventory
  1003 = Stats  
  1003 = Stats
  1004 = HUDMain  
  1004 = HUDMain
  1005 = HUDInfo  
  1005 = HUDInfo
  1006 = HUDReticle
  1006 = HUDReticle
  1007 = Loading  
  1007 = Loading
  1008 = Container  
  1008 = Container
  1009 = Dialog  
  1009 = Dialog
  1010 = HUDSubtitle  
  1010 = HUDSubtitle
  1011 = Generic  
  1011 = Generic
  1012 = SleepWait  
  1012 = SleepWait
  1013 = Pause  
  1013 = Pause
  1014 = LockPick  
  1014 = LockPick
  1015 = Options  
  1015 = Options
  1016 = Quantity  
  1016 = Quantity
  1017 = Audio  
  1017 = Audio
  1018 = Video  
  1018 = Video
  1019 = VideoDisplay  
  1019 = VideoDisplay
  1020 = Gameplay  
  1020 = Gameplay
  1021 = Controls  
  1021 = Controls
  1022 = Magic  
  1022 = Magic
  1023 = Map  
  1023 = Map
  1024 = MagicPopup  
  1024 = MagicPopup
  1025 = Negotiate  
  1025 = Negotiate
  1026 = Book  
  1026 = Book
  1027 = LevelUp  
  1027 = LevelUp
  1028 = Training  
  1028 = Training
  1029 = BirthSign  
  1029 = BirthSign
  1030 = Class  
  1030 = Class
  1031 = Attributes  
  1031 = Attributes
  1032 = Skills  
  1032 = Skills
  1033 = Specilization  
  1033 = Specilization
  1034 = Persuasion  
  1034 = Persuasion
  1035 = Repair  
  1035 = Repair
  1036 = RaceSex  
  1036 = RaceSex
  1037 = SpellPurchase  
  1037 = SpellPurchase
  1038 = Load  
  1038 = Load
  1039 = Save  
  1039 = Save
  1040 = Alchemy  
  1040 = Alchemy
  1041 = SpellMaking  
  1041 = SpellMaking
  1042 = Enchantment  
  1042 = Enchantment
  1043 = EffectSetting  
  1043 = EffectSetting
  1044 = Main  
  1044 = Main
  1045 = Breath  
  1045 = Breath
  1046 = QuickKeys  
  1046 = QuickKeys
 
1047 = Credits
1048 = SigilStone
1049 = Recharge
1051 = TextEdit


[[Category: Commands]]
[[Category: Commands]]

Revision as of 13:52, 31 March 2006

Syntax:

 begin MenuMode MenuType (optional)

Example:

 begin MenuMode
 begin MenuMode 1

With no parameter, this block type will run whenever the game is NOT in gamemode -- whenever ANY menu is being displayed.

If you include a parameter, you can specify the menu type, or the specific menu, when you want the script block to run:


Menu type:

1 = "main four" (the character interface: stats, magic, inventory, quest log)
2 = any other menu (message boxes, containers, etc.)
3 = console

Specific menu:

1001 = Message
1002 = Inventory
1003 = Stats
1004 = HUDMain
1005 = HUDInfo
1006 = HUDReticle
1007 = Loading
1008 = Container
1009 = Dialog
1010 = HUDSubtitle
1011 = Generic
1012 = SleepWait
1013 = Pause
1014 = LockPick
1015 = Options
1016 = Quantity
1017 = Audio
1018 = Video
1019 = VideoDisplay
1020 = Gameplay
1021 = Controls
1022 = Magic
1023 = Map
1024 = MagicPopup
1025 = Negotiate
1026 = Book
1027 = LevelUp
1028 = Training
1029 = BirthSign
1030 = Class
1031 = Attributes
1032 = Skills
1033 = Specilization
1034 = Persuasion
1035 = Repair
1036 = RaceSex
1037 = SpellPurchase
1038 = Load
1039 = Save
1040 = Alchemy
1041 = SpellMaking
1042 = Enchantment
1043 = EffectSetting
1044 = Main
1045 = Breath
1046 = QuickKeys
1047 = Credits
1048 = SigilStone
1049 = Recharge
1051 = TextEdit