Difference between revisions of "Mining tutorial"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>RationalLime
imported>Izjusme
Line 1: Line 1:
[[Category: Scripting_Tutorials|Mining]]
[[Category: Scripting_Tutorials|Mining]]
[[Category: Articles to be Updated|!]]</noinclude>
<div id="esstyle">
<span class="header" style="Display: Block; Margin: -5px -5px 0px -5px;">Article Needs to be Updated</span>
This article has been marked by editors as one needing attention. Please see the [[:{{NAMESPACE}} talk:{{PAGENAME}}|Talk page]] for details. If you can update the article, please do so.
</div>


== Introduction ==
== Introduction ==

Revision as of 14:40, 8 September 2007

Article Needs to be Updated

This article has been marked by editors as one needing attention. Please see the Talk page for details. If you can update the article, please do so.

Introduction

This article is here because I wanted to put a piece or two of scripting knowlegde here.

THIS IS NOT COMPLETED YET


What This Teaches

This article teaches how to make a script for:

  1. A rock to mine ores from
  2. A furnace to refine the ores
  3. Different anvils to craft weapons and items


Here we go!

The Rock

The script for the rock is very simple. Be sure to attach this script to a character that is shaped like a rock.

Scriptname AAAminingrockscript

Begin onhitwith pickaxe
Player.additem ironore 1
end

Lets examine what that means, shall we? We added the part where you hit it with the pickaxe

Begin onhitwith pickaxe

We added the part where you get the iron ore

Player.additem ironore 1

And we ended the script.

end

The Furnace

The Script for the furnace is a bit more complicated. Be sure you attach this script to an activator.

Scriptname aaafurnacescript

short donothing
short amountofiron

Begin onactivate
if isactionref player == 1
if player.getitemcount ironore >= 1
set amountofiron to player.getitemcount ironore
player.removeitem ironore amountofiron
player.additem ironbar amountofiron
messagebox "You recieve some iron!"
elseif player.getitemcount ironore < 1
messagebox "You don't have enough iron ore!"
endif
elseif isactionref player == 0
set donothing to 1
endif
end

The Anvils

This is a test. Using what you know of the scriptname, short, messagebox, isactionref, etc. commands, create the scripts for several anvils, each creating a different item. You can do it!

Contributors

The maker, Axle12693 16:51, 4 January 2007 (EST)